diff options
author | rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-14 21:06:15 +0000 |
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committer | rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-14 21:06:15 +0000 |
commit | 50b2bcf321d0a6657679c26cfcf703b746cf0660 (patch) | |
tree | e807c3e2c0f8feb6021a75aaa1f7cf8405de0547 /src/effects/gradients | |
parent | 5224d7532da041ef1eee14274fd9f893d247b292 (diff) |
Made gradient effects use GrTextureStripAtlas.
Review URL: https://codereview.appspot.com/6450131
git-svn-id: http://skia.googlecode.com/svn/trunk@5101 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/effects/gradients')
-rw-r--r-- | src/effects/gradients/SkGradientShader.cpp | 68 | ||||
-rw-r--r-- | src/effects/gradients/SkGradientShaderPriv.h | 22 | ||||
-rw-r--r-- | src/effects/gradients/SkTwoPointConicalGradient.cpp | 4 | ||||
-rw-r--r-- | src/effects/gradients/SkTwoPointRadialGradient.cpp | 4 |
4 files changed, 81 insertions, 17 deletions
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp index a07b38878d..176e6f8868 100644 --- a/src/effects/gradients/SkGradientShader.cpp +++ b/src/effects/gradients/SkGradientShader.cpp @@ -12,6 +12,7 @@ #include "SkTwoPointRadialGradient.h" #include "SkTwoPointConicalGradient.h" #include "SkSweepGradient.h" +#include "effects/GrTextureStripAtlas.h" SkGradientShaderBase::SkGradientShaderBase(const SkColor colors[], const SkScalar pos[], int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper) { @@ -675,17 +676,34 @@ SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END #include "SkGr.h" GrGLGradientStage::GrGLGradientStage(const GrProgramStageFactory& factory) - : INHERITED(factory) { } + : INHERITED(factory) + , fCachedYCoord(GR_ScalarMax) + , fFSYUni(GrGLUniformManager::kInvalidUniformHandle) { } GrGLGradientStage::~GrGLGradientStage() { } +void GrGLGradientStage::setupVariables(GrGLShaderBuilder* builder) { + fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, + kFloat_GrSLType, "GradientYCoordFS"); +} + +void GrGLGradientStage::setData(const GrGLUniformManager& uman, + const GrCustomStage& stage, + const GrRenderTarget*, + int stageNum) { + GrScalar yCoord = static_cast<const GrGradientEffect&>(stage).getYCoord(); + if (yCoord != fCachedYCoord) { + uman.set1f(fFSYUni, yCoord); + fCachedYCoord = yCoord; + } +} + void GrGLGradientStage::emitColorLookup(GrGLShaderBuilder* builder, const char* tName, const char* outputColor, const char* samplerName) { - // Texture is effectively 1D so the y coordinate is 0.5, if we pack multiple - // gradients into a texture, we could instead pick the appropriate row here - builder->fSampleCoords.printf("vec2(%s, 0.5)", tName); + builder->fSampleCoords.printf("vec2(%s, %s)", tName, + builder->getUniformVariable(fFSYUni).c_str()); builder->fComplexCoord = true; builder->emitDefaultFetch(outputColor, samplerName); } @@ -696,7 +714,7 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx, const SkGradientShaderBase& shader, GrSamplerState* sampler) : fTexture (NULL) - , fUseTexture (false) { + , fUseTexture (true) { // TODO: check for simple cases where we don't need a texture: //GradientInfo info; //shader.asAGradient(&info); @@ -705,20 +723,40 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx, SkBitmap bitmap; shader.getGradientTableBitmap(&bitmap); - GrContext::TextureCacheEntry entry = GrLockCachedBitmapTexture(ctx, bitmap, - sampler->textureParams()); - fTexture = entry.texture(); - SkSafeRef(fTexture); - fUseTexture = true; + GrTextureStripAtlas::Desc desc; + desc.fWidth = bitmap.width(); + desc.fHeight = 32; + desc.fRowHeight = bitmap.height(); + desc.fContext = ctx; + desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config()); + fAtlas = GrTextureStripAtlas::GetAtlas(desc); + GrAssert(NULL != fAtlas); + + fRow = fAtlas->lockRow(bitmap); + if (-1 != fRow) { + fYCoord = fAtlas->getYOffset(fRow) + GR_ScalarHalf * + fAtlas->getVerticalScaleFactor(); + fTexture = fAtlas->getTexture(); + } else { + GrContext::TextureCacheEntry entry = GrLockCachedBitmapTexture(ctx, bitmap, + sampler->textureParams()); + fTexture = entry.texture(); + SkSafeRef(fTexture); + fYCoord = GR_ScalarHalf; - // Unlock immediately, this is not great, but we don't have a way of - // knowing when else to unlock it currently, so it may get purged from - // the cache, but it'll still be ref'd until it's no longer being used. - GrUnlockCachedBitmapTexture(ctx, entry); + // Unlock immediately, this is not great, but we don't have a way of + // knowing when else to unlock it currently, so it may get purged from + // the cache, but it'll still be ref'd until it's no longer being used. + GrUnlockCachedBitmapTexture(ctx, entry); + } } GrGradientEffect::~GrGradientEffect() { - SkSafeUnref(fTexture); + if (this->useAtlas()) { + fAtlas->unlockRow(fRow); + } else { + SkSafeUnref(fTexture); + } } unsigned int GrGradientEffect::numTextures() const { diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h index 8152d5fb71..4c3b6c777f 100644 --- a/src/effects/gradients/SkGradientShaderPriv.h +++ b/src/effects/gradients/SkGradientShaderPriv.h @@ -220,6 +220,8 @@ class GrProgramStageFactory; * determines the gradient value. */ + class GrTextureStripAtlas; + // Base class for Gr gradient effects class GrGradientEffect : public GrCustomStage { public: @@ -233,6 +235,14 @@ public: GrTexture* texture(unsigned int index) const; bool useTexture() const { return fUseTexture; } + bool useAtlas() const { return SkToBool(-1 != fRow); } + GrScalar getYCoord() const { GrAssert(fUseTexture); return fYCoord; }; + + bool isEqual(const GrCustomStage& stage) const { + const GrGradientEffect& s = static_cast<const GrGradientEffect&>(stage); + return INHERITED::isEqual(stage) && this->useAtlas() == s.useAtlas() && + fYCoord == s.getYCoord(); + } protected: @@ -252,6 +262,9 @@ protected: private: GrTexture* fTexture; bool fUseTexture; + GrScalar fYCoord; + GrTextureStripAtlas* fAtlas; + int fRow; typedef GrCustomStage INHERITED; @@ -266,6 +279,12 @@ public: GrGLGradientStage(const GrProgramStageFactory& factory); virtual ~GrGLGradientStage(); + virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; + virtual void setData(const GrGLUniformManager&, + const GrCustomStage&, + const GrRenderTarget*, + int stageNum) SK_OVERRIDE; + // emit code that gets a fragment's color from an expression for t; for now // this always uses the texture, but for simpler cases we'll be able to lerp void emitColorLookup(GrGLShaderBuilder* builder, const char* t, @@ -273,6 +292,9 @@ public: private: + GrScalar fCachedYCoord; + GrGLUniformManager::UniformHandle fFSYUni; + typedef GrGLProgramStage INHERITED; }; diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp index 528291bdc1..e1d8cb4d1e 100644 --- a/src/effects/gradients/SkTwoPointConicalGradient.cpp +++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp @@ -468,6 +468,7 @@ GrGLConical2Gradient::GrGLConical2Gradient( } void GrGLConical2Gradient::setupVariables(GrGLShaderBuilder* builder) { + INHERITED::setupVariables(builder); // 2 copies of uniform array, 1 for each of vertex & fragment shader, // to work around Xoom bug. Doesn't seem to cause performance decrease // in test apps, but need to keep an eye on it. @@ -631,8 +632,9 @@ void GrGLConical2Gradient::emitFS(GrGLShaderBuilder* builder, void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, const GrCustomStage& baseData, - const GrRenderTarget*, + const GrRenderTarget* target, int stageNum) { + INHERITED::setData(uman, baseData, target, stageNum); const GrConical2Gradient& data = static_cast<const GrConical2Gradient&>(baseData); GrAssert(data.isDegenerate() == fIsDegenerate); diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp index 441f5a8d09..9d937713fd 100644 --- a/src/effects/gradients/SkTwoPointRadialGradient.cpp +++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp @@ -501,6 +501,7 @@ GrGLRadial2Gradient::GrGLRadial2Gradient( } void GrGLRadial2Gradient::setupVariables(GrGLShaderBuilder* builder) { + INHERITED::setupVariables(builder); // 2 copies of uniform array, 1 for each of vertex & fragment shader, // to work around Xoom bug. Doesn't seem to cause performance decrease // in test apps, but need to keep an eye on it. @@ -606,8 +607,9 @@ void GrGLRadial2Gradient::emitFS(GrGLShaderBuilder* builder, void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, const GrCustomStage& baseData, - const GrRenderTarget*, + const GrRenderTarget* target, int stageNum) { + INHERITED::setData(uman, baseData, target, stageNum); const GrRadial2Gradient& data = static_cast<const GrRadial2Gradient&>(baseData); GrAssert(data.isDegenerate() == fIsDegenerate); |