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path: root/src/effects/gradients
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* Unify some SkNx codeGravatar mtklein2015-12-14
* ubsan shift fixesGravatar caryclark2015-12-09
* Pin result in SkATan2_255Gravatar robertphillips2015-12-07
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Don't use the Sk4f gradient impl without SIMDGravatar fmalita2015-12-03
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
* Take span len into account when determining whether gradient is verticalGravatar fmalita2015-11-23
* use pinned value during lerp for vertical gradientsGravatar reed2015-11-22
* Fix nearly-vertical gradient assertGravatar fmalita2015-11-19
* Move glsl onto EmitArgs struct for emitCodeGravatar egdaniel2015-11-19
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Implement multi-color-stops in linear gradients using Sk4fGravatar reed2015-11-17
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.Gravatar egdaniel2015-11-11
* prune unused SkNx featuresGravatar mtklein2015-11-09
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Move GrGLShaderVar to GrGLSLGravatar egdaniel2015-10-21
* Move shader precision modifier check onto GLSLCapsGravatar egdaniel2015-10-21
* Remove SK_SUPPORT_LEGACY_GRADIENT_DITHERING from Skia properGravatar fmalita2015-10-12
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* Optional gradient ditheringGravatar fmalita2015-10-09
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* Make skpaint->grpaint flow work for composing draws (verts and atlas)Gravatar bsalomon2015-09-28
* Replace GrExtractAlphaFragmentProcessor with DstIn compose processorGravatar bsalomon2015-09-22
* Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*Gravatar bsalomon2015-08-28
* Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...Gravatar rmistry2015-08-28
* Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*Gravatar bsalomon2015-08-28
* Replace SkPin32 with SkTPin and remove.Gravatar bungeman2015-08-28
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Use static_assert instead of SK_COMPILE_ASSERT.Gravatar bungeman2015-08-20
* Move SkTemplates.h to private.Gravatar bungeman2015-08-19
* change asABitmap to isABitmap on shaderGravatar reed2015-08-19
* When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...Gravatar wangyix2015-08-18
* Added registerChild; transforms, textures, glKey automatically handled.Gravatar wangyix2015-08-04
* Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()Gravatar wangyix2015-07-22
* Moved GrGLFragmentProcessor definition to its own fileGravatar wangyix2015-07-22
* Another trivial cleanupGravatar joshualitt2015-07-14
* Revert of Another trivial cleanup (patchset #6 id:100001 of https://coderevie...Gravatar joshualitt2015-07-13
* Another trivial cleanupGravatar joshualitt2015-07-13
* rename GrShaderDataManager -> GrProcessorDataManagerGravatar joshualitt2015-07-09
* fix up test create functionsGravatar joshualitt2015-07-08
* more threading of GrShaderDataManagerGravatar joshualitt2015-07-08
* Initial CL to create dummy GrShaderDataManager and thread it throughGravatar joshualitt2015-07-08
* style nit cleanups. e.g. remove 'virtual' on override declarationsGravatar robertphillips2015-07-07
* Remove overly-promiscuous SkNx syntax sugar.Gravatar mtklein2015-06-10
* Remove init from GrGLContextInfo and caps classesGravatar bsalomon2015-05-22
* rename GrDrawTargetCaps to GrCapsGravatar bsalomon2015-05-19