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path: root/src/effects/gradients/SkLinearGradient.cpp
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* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...Gravatar brianosman2016-06-06
* Silence ASAN int32 overflow warningGravatar fmalita2016-05-26
* Fix int32 overflow in LinearGradientContext::shade4_dx_clampGravatar fmalita2016-05-26
* Harden linear gradientsGravatar fmalita2016-05-11
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* change flattenable factory to return sk_spGravatar reed2016-04-03
* Generic 4f gradient T sampler fallbackGravatar fmalita2016-03-10
* Remove version checks for _MSC_VER < 1800 (msvs2013).Gravatar bungeman2016-03-10
* use Make instead of Create to return a shared shaderGravatar reed2016-03-08
* remove align16 calls in skhader context sizes. will handle this elsewhere as ...Gravatar reed2016-03-04
* Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...Gravatar reed2016-03-03
* Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...Gravatar halcanary2016-03-03
* enforce 16byte alignment in shader contextsGravatar reed2016-03-03
* Update 4f linear gradient selection heuristicGravatar fmalita2016-02-23
* Add ContextRec param to SkShader::contextSize()Gravatar fmalita2016-02-22
* Initial linear gradient 4f implGravatar fmalita2016-02-22
* Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than Sk...Gravatar benjaminwagner2016-02-16
* SkNx Load/store: take any pointer.Gravatar mtklein2016-01-31
* skip zero-length linear gradient intervals to make new code more consistent w...Gravatar lsalzman2016-01-22
* fix linear gradient assert, by explicitly clampingGravatar reed2016-01-05
* remove 565 effects shadersGravatar caryclark2016-01-04
* Unify some SkNx codeGravatar mtklein2015-12-14
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Don't use the Sk4f gradient impl without SIMDGravatar fmalita2015-12-03
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
* Take span len into account when determining whether gradient is verticalGravatar fmalita2015-11-23
* use pinned value during lerp for vertical gradientsGravatar reed2015-11-22
* Fix nearly-vertical gradient assertGravatar fmalita2015-11-19
* Move glsl onto EmitArgs struct for emitCodeGravatar egdaniel2015-11-19
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Implement multi-color-stops in linear gradients using Sk4fGravatar reed2015-11-17
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* Make skpaint->grpaint flow work for composing draws (verts and atlas)Gravatar bsalomon2015-09-28
* Replace GrExtractAlphaFragmentProcessor with DstIn compose processorGravatar bsalomon2015-09-22
* Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*Gravatar bsalomon2015-08-28
* Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...Gravatar rmistry2015-08-28
* Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*Gravatar bsalomon2015-08-28
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* change asABitmap to isABitmap on shaderGravatar reed2015-08-19
* When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...Gravatar wangyix2015-08-18
* Added registerChild; transforms, textures, glKey automatically handled.Gravatar wangyix2015-08-04
* Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()Gravatar wangyix2015-07-22
* rename GrShaderDataManager -> GrProcessorDataManagerGravatar joshualitt2015-07-09
* fix up test create functionsGravatar joshualitt2015-07-08
* more threading of GrShaderDataManagerGravatar joshualitt2015-07-08
* Initial CL to create dummy GrShaderDataManager and thread it throughGravatar joshualitt2015-07-08