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gradients
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SkLinearGradient.cpp
Commit message (
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Author
Age
...
*
Take span len into account when determining whether gradient is vertical
fmalita
2015-11-23
*
use pinned value during lerp for vertical gradients
reed
2015-11-22
*
Fix nearly-vertical gradient assert
fmalita
2015-11-19
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Implement multi-color-stops in linear gradients using Sk4f
reed
2015-11-17
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Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
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Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
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Replace GrExtractAlphaFragmentProcessor with DstIn compose processor
bsalomon
2015-09-22
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Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
change asABitmap to isABitmap on shader
reed
2015-08-19
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
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Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
rename GrShaderDataManager -> GrProcessorDataManager
joshualitt
2015-07-09
*
fix up test create functions
joshualitt
2015-07-08
*
more threading of GrShaderDataManager
joshualitt
2015-07-08
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Initial CL to create dummy GrShaderDataManager and thread it through
joshualitt
2015-07-08
*
rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
create GrTestUtils.h, move some common functions into it
joshualitt
2015-04-28
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
add more checks for computing clamp counts, remove dead code
reed
2015-01-28
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
improve precision of gradients (disabled for now)
reed
2014-12-18
*
remove view matrix from context
joshualitt
2014-12-17
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
Gradient shaders: make fPtsToUnit const, pre-cache getType().
mtklein
2014-12-10
*
Remove backend factories
joshualitt
2014-12-04
*
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
mtklein
2014-12-01
*
Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https...
mtklein
2014-12-01
*
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
mtklein
2014-12-01
*
remove proc key
joshualitt
2014-11-25
*
remove one place we read from gpu key in effects
joshualitt
2014-11-25
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Simplify flattening to just write enough to call the factory/public-construct...
reed
2014-08-21
*
add localMatrix to gradient Descriptor
reed
2014-08-11
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
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