aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/effects/gradients/SkLinearGradient.cpp
diff options
context:
space:
mode:
authorGravatar jvanverth <jvanverth@google.com>2015-04-28 08:48:20 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-04-28 08:48:20 -0700
commitcfc18867d982119d9dc2888bf09f1093012daadd (patch)
treeaf55e571828da1a7353457451bafab547079fa1f /src/effects/gradients/SkLinearGradient.cpp
parent77772f3ca36c3fb7f2195615cce2adac2be2fec6 (diff)
Use GLSLCaps for creating processor keys and GLSL-specific programs
Effectively all this does is future-proof any GLSL-specific code, as GLSLCaps is just a typedef of GLCaps. BUG=skia: Review URL: https://codereview.chromium.org/1109863004
Diffstat (limited to 'src/effects/gradients/SkLinearGradient.cpp')
-rw-r--r--src/effects/gradients/SkLinearGradient.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
index 2c8e183137..5bf6b73f07 100644
--- a/src/effects/gradients/SkLinearGradient.cpp
+++ b/src/effects/gradients/SkLinearGradient.cpp
@@ -474,7 +474,7 @@ public:
const TransformedCoordsArray&,
const TextureSamplerArray&) override;
- static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcessorKeyBuilder* b) {
+ static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
b->add32(GenBaseGradientKey(processor));
}
@@ -499,7 +499,7 @@ public:
const char* name() const override { return "Linear Gradient"; }
- virtual void getGLProcessorKey(const GrGLCaps& caps,
+ virtual void getGLProcessorKey(const GrGLSLCaps& caps,
GrProcessorKeyBuilder* b) const override {
GrGLLinearGradient::GenKey(*this, caps, b);
}