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SkGradientShaderPriv.h
Commit message (
Expand
)
Author
Age
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Modernize and trim down SkOnce.
mtklein
2016-04-18
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Remove version checks for _MSC_VER < 1800 (msvs2013).
bungeman
2016-03-10
*
Initial linear gradient 4f impl
fmalita
2016-02-22
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
ubsan shift fixes
caryclark
2015-12-09
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Implement multi-color-stops in linear gradients using Sk4f
reed
2015-11-17
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Optional gradient dithering
fmalita
2015-10-09
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Move SkTemplates.h to private.
bungeman
2015-08-19
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
Another trivial cleanup
joshualitt
2015-07-14
*
Revert of Another trivial cleanup (patchset #6 id:100001 of https://coderevie...
joshualitt
2015-07-13
*
Another trivial cleanup
joshualitt
2015-07-13
*
rename GrShaderDataManager -> GrProcessorDataManager
joshualitt
2015-07-09
*
more threading of GrShaderDataManager
joshualitt
2015-07-08
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Gradient shaders: make fPtsToUnit const, pre-cache getType().
mtklein
2014-12-10
*
Remove backend factories
joshualitt
2014-12-04
*
Bump min picture version.
mtklein
2014-12-01
*
remove one place we read from gpu key in effects
joshualitt
2014-11-25
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Split GrFragmentProcessor into its own header
bsalomon
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
extend SkShader to report a luminance-color to be used for gamma correction
reed
2014-08-22
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
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