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path: root/src/effects/gradients/SkGradientShader.cpp
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* Harden linear gradientsGravatar fmalita2016-05-11
* Revert of SK_DECLARE_STATIC_MUTEX -> static SkMutex (patchset #1 id:1 of http...Gravatar reed2016-05-04
* SK_DECLARE_STATIC_MUTEX -> static SkMutexGravatar mtklein2016-05-04
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...Gravatar egdaniel2016-04-19
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19
* Modernize and trim down SkOnce.Gravatar mtklein2016-04-18
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-21
* Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...Gravatar brianosman2016-03-17
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-17
* use Make instead of Create to return a shared shaderGravatar reed2016-03-08
* [Reland] Fix SkTwoPointConicalGradient zero-radius handlingGravatar fmalita2016-03-03
* Initial linear gradient 4f implGravatar fmalita2016-02-22
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* Clean up GrGLSLFragmentProcessor-derived classesGravatar robertphillips2016-02-03
* remove 565 effects shadersGravatar caryclark2016-01-04
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Move glsl onto EmitArgs struct for emitCodeGravatar egdaniel2015-11-19
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.Gravatar egdaniel2015-11-11
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Move shader precision modifier check onto GLSLCapsGravatar egdaniel2015-10-21
* Remove SK_SUPPORT_LEGACY_GRADIENT_DITHERING from Skia properGravatar fmalita2015-10-12
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* Optional gradient ditheringGravatar fmalita2015-10-09
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...Gravatar wangyix2015-08-18
* rename GrShaderDataManager -> GrProcessorDataManagerGravatar joshualitt2015-07-09
* more threading of GrShaderDataManagerGravatar joshualitt2015-07-08
* remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConicalGravatar reed2015-05-04
* Make XPFragmentBuilder only Builder with access to DstCopy.Gravatar egdaniel2015-04-29
* adding preabandon flag to DMGravatar joshualitt2015-02-25
* improve sanity checks on gradient constructor parametersGravatar reed2015-01-06
* Add toString methods to SkImageFilter-derived classesGravatar robertphillips2014-12-19
* Remove GP from drawstate, revision of invariant output for GPGravatar joshualitt2014-12-11
* Revert of Remove GP from drawstate, revision of invariant output for GP (patc...Gravatar joshualitt2014-12-10
* Remove GP from drawstate, revision of invariant output for GPGravatar joshualitt2014-12-10
* Gradient shaders: make fPtsToUnit const, pre-cache getType().Gravatar mtklein2014-12-10
* Use threshold of 1 texture coord value per pixel w/ nearest neighbor.Gravatar bsalomon2014-12-09
* Make addUniform take a precisionGravatar bsalomon2014-12-09
* Remove backend factoriesGravatar joshualitt2014-12-04
* Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.Gravatar mtklein2014-12-01
* Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https...Gravatar mtklein2014-12-01
* Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.Gravatar mtklein2014-12-01
* Bump min picture version.Gravatar mtklein2014-12-01