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SkPerlinNoiseShader.cpp
Commit message (
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)
Author
Age
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
change flattenable factory to return sk_sp
reed
2016-04-03
*
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
reed
2016-03-25
*
remove align16 calls in skhader context sizes. will handle this elsewhere as ...
reed
2016-03-04
*
Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...
reed
2016-03-03
*
Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...
halcanary
2016-03-03
*
enforce 16byte alignment in shader contexts
reed
2016-03-03
*
Add ContextRec param to SkShader::contextSize()
fmalita
2016-02-22
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Next round of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-04
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
move SkDither.h to private, remove unused shadeSpan16
reed
2016-01-04
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Remove image usage type enum. Use GrTextureParams instead.
bsalomon
2015-10-12
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
*
Replace GrExtractAlphaFragmentProcessor with DstIn compose processor
bsalomon
2015-09-22
*
Fix leak in test create for perlin noise fp
bsalomon
2015-08-29
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
rename GrShaderDataManager -> GrProcessorDataManager
joshualitt
2015-07-09
*
fix up test create functions
joshualitt
2015-07-08
*
more threading of GrShaderDataManager
joshualitt
2015-07-08
*
Initial CL to create dummy GrShaderDataManager and thread it through
joshualitt
2015-07-08
*
rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://cod...
reed
2015-05-12
*
Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://coderevie...
reed
2015-05-12
*
stop calling SkScalarDiv
reed
2015-05-12
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
create GrTestUtils.h, move some common functions into it
joshualitt
2015-04-28
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
some utils for rect and matrix
reed
2015-03-13
*
simplify logic in SkPerliNoiseShader for GPU when constant color
bsalomon
2015-03-04
*
change colorfilter to return an array of frag processors
reed
2015-03-03
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