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SkOverdrawColorFilter.cpp
Commit message (
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Author
Age
*
Fixing build with SK_IGNORE_TO_STRING defined.
Kaloyan Donev
2018-03-29
*
Re-land "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-26
*
Revert "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-25
*
converted OverdrawColorFilter to SkSL
Ethan Nicholas
2017-10-25
*
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Brian Salomon
2017-10-25
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Two small fixes from recent changes prepping for std::unique_ptr<GrFragmentPr...
Brian Salomon
2017-07-28
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Implement clone() for 4 additional GrFragmentProcessor subclasses
Brian Salomon
2017-07-27
*
remove filterSpan from SkColorFilter
Mike Reed
2017-06-29
*
make SkColorFilter::onAppendStages() pure
Mike Klein
2017-06-01
*
slant colorfilter away from filterSpan4f
Mike Reed
2017-05-31
*
Don't pull private headers in SkOverdrawColorFilter.h
Florin Malita
2017-05-30
*
force all colorfilters to implement 4f
Mike Reed
2017-05-04
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Stop tracking whether GrFragmentProcessors read their input
Brian Salomon
2017-01-23
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Add SkOverdrawColorFilter
Matt Sarett
2016-11-22