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effects
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SkLightingImageFilter.cpp
Commit message (
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Author
Age
*
Add SkColorSpace to GrDrawContext
brianosman
2016-07-21
*
Adding color space to SkSpecialImage
brianosman
2016-07-21
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Convert GrClip to an abstract base class
cdalton
2016-05-13
*
Add Gr*Proxy classes
robertphillips
2016-05-04
*
Revert of Add Gr*Proxy classes (patchset #10 id:220001 of https://codereview....
robertphillips
2016-05-03
*
Add Gr*Proxy classes
robertphillips
2016-05-03
*
Revert of Add Gr*Proxy classes (patchset #9 id:160001 of https://codereview.c...
robertphillips
2016-05-03
*
Add Gr*Proxy classes
robertphillips
2016-05-03
*
Refactor drawContext/RenderTarget creation
robertphillips
2016-04-28
*
Revert of Refactor drawContext/RenderTarget creation (patchset #8 id:140001 o...
robertphillips
2016-04-28
*
Refactor drawContext/RenderTarget creation
robertphillips
2016-04-27
*
Bring sk_sp to GrDrawContext
robertphillips
2016-04-27
*
Add another dollop of sk_sp to SkSpecialImage and SkSpecialSurface
robertphillips
2016-04-25
*
Begin removing deprecated (and now, unused) ImageFilter code paths
robertphillips
2016-04-20
*
Switch SkLightingImageFilter over to new onFilterImage interface
robertphillips
2016-04-15
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Fix roll bot's win gn build
robertphillips
2016-04-10
*
Update LightingImageFilter to sk_sp
robertphillips
2016-04-08
*
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...
brianosman
2016-04-06
*
change flattenable factory to return sk_sp
reed
2016-04-03
*
Update SkMergeImageFilter to sk_sp
robertphillips
2016-03-30
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Mark existing image filter entry points that will be going away with Deprecated
robertphillips
2016-02-17
*
Remove 6-param applyCropRect() from lighting filters (GPU path).
senorblanco
2016-02-17
*
Remove 6-param applyCropRect() from lighting filters (raster path).
senorblanco
2016-02-16
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Last bit of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-05
*
Refactor to use GrWrapTextureInBitmap more
robertphillips
2016-01-14
*
remove imagefilter::sizeconstraint
reed
2016-01-11
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Fix some GPU filters to use the correct size constraint.
senorblanco
2015-10-23
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Image filters: Replace all use of tryAllocPixels() with createDevice().
senorblanco
2015-10-20
*
Revert of Update feSpotLight to match spec (patchset #2 id:20001 of https://c...
caryclark
2015-10-20
*
Update feSpotLight to match spec
ericrk
2015-10-19
*
Image filters: refactor input GPU processing into filterInputGPU().
senorblanco
2015-10-16
*
Image Filters: refactor all CPU input processing into a filterInput helper fu...
senorblanco
2015-10-15
*
GrDrawContext now holds GrRenderTarget pointer
robertphillips
2015-10-15
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