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effects
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SkDisplacementMapEffect.cpp
Commit message (
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Author
Age
*
rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://cod...
reed
2015-05-12
*
Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://coderevie...
reed
2015-05-12
*
stop calling SkScalarDiv
reed
2015-05-12
*
This replaces the texture creation/caching functions on GrContext with a GrTe...
bsalomon
2015-04-30
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
Switch textures created by DeviceImageFilterProxy to
senorblanco
2015-04-07
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Remove uniqueID from all filter serialization.
senorblanco
2015-03-18
*
I'd really like to land this before the branch so speedy reviews are apprecia...
joshualitt
2015-02-25
*
Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.c...
joshualitt
2015-02-25
*
I'd really like to land this before the branch so speedy reviews are apprecia...
joshualitt
2015-02-25
*
Dynamically create stencil buffer when needed.
bsalomon
2015-02-23
*
Pass Rendertarget into context.
joshualitt
2015-02-18
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
This CL cleans up the last remaining users of localCoordChange on paint
joshualitt
2014-12-22
*
Add toString methods to SkImageFilter-derived classes
robertphillips
2014-12-19
*
remove view matrix from context
joshualitt
2014-12-17
*
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
bsalomon
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Remove backend factories
joshualitt
2014-12-04
*
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
mtklein
2014-12-01
*
Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https...
mtklein
2014-12-01
*
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
mtklein
2014-12-01
*
remove proc key
joshualitt
2014-11-25
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
bsalomon
2014-10-28
*
Auto-compare GrProcessors' texture accesses in isEqual().
bsalomon
2014-10-16
*
Move willUseInputColor check to computeInvariantOutput
egdaniel
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Remove uses of GrAutoScratchTexture.
bsalomon
2014-10-14
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Changes to remove program effects builder
joshualitt
2014-09-18
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
make allocPixels throw on failure
reed
2014-09-02
*
Move MakeDivByTextureWHMatrix to GrCoordTransform
bsalomon
2014-08-29
*
Reimplement deserialization of SkImageFilter's uniqueID.
senorblanco
2014-08-26
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Simplify flattening to just write enough to call the factory/public-construct...
reed
2014-08-21
*
Check all scratch texture allocations for image filters.
senorblanco
2014-08-15
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
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