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effects
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SkDisplacementMapEffect.cpp
Commit message (
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Author
Age
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
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Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
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Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
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Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
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Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Fix some GPU filters to use the correct size constraint.
senorblanco
2015-10-23
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Image filters: Replace all use of tryAllocPixels() with createDevice().
senorblanco
2015-10-20
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Image filters: refactor input GPU processing into filterInputGPU().
senorblanco
2015-10-16
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Image Filters: refactor all CPU input processing into a filterInput helper fu...
senorblanco
2015-10-15
*
GrDrawContext now holds GrRenderTarget pointer
robertphillips
2015-10-15
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Limit lifetime of GrDrawContext objects
robertphillips
2015-09-01
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...
rmistry
2015-08-26
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-26
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Some cleanup in GrTextureProvider and GrResourceProvider.
bsalomon
2015-07-31
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
Misc cleanup
robertphillips
2015-07-22
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
rename GrShaderDataManager -> GrProcessorDataManager
joshualitt
2015-07-09
*
fix up test create functions
joshualitt
2015-07-08
*
more threading of GrShaderDataManager
joshualitt
2015-07-08
*
Revert of Revert of Revert of Fix SkTileImageFilter clipping/cropRect interac...
robertphillips
2015-07-06
*
Revert of Revert of Fix SkTileImageFilter clipping/cropRect interaction issue...
jvanverth
2015-07-03
*
Revert of Fix SkTileImageFilter clipping/cropRect interaction issue (patchset...
bsalomon
2015-07-01
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Fix SkTileImageFilter clipping/cropRect interaction issue
robertphillips
2015-06-26
*
Split drawing functionality out of GrContext and into new GrDrawContext
robertphillips
2015-05-26
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rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://cod...
reed
2015-05-12
*
Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://coderevie...
reed
2015-05-12
*
stop calling SkScalarDiv
reed
2015-05-12
*
This replaces the texture creation/caching functions on GrContext with a GrTe...
bsalomon
2015-04-30
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
Switch textures created by DeviceImageFilterProxy to
senorblanco
2015-04-07
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Remove uniqueID from all filter serialization.
senorblanco
2015-03-18
*
I'd really like to land this before the branch so speedy reviews are apprecia...
joshualitt
2015-02-25
*
Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.c...
joshualitt
2015-02-25
*
I'd really like to land this before the branch so speedy reviews are apprecia...
joshualitt
2015-02-25
*
Dynamically create stencil buffer when needed.
bsalomon
2015-02-23
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