| Commit message (Collapse) | Author | Age |
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This allows for correct culling of primitives which have image filters applied.
R=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/137423005
git-svn-id: http://skia.googlecode.com/svn/trunk@13207 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=halcanary@google.com
Review URL: https://codereview.chromium.org/143073008
git-svn-id: http://skia.googlecode.com/svn/trunk@13174 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkDropShadowImageFilter, SkDisplacementMapEffect and SkMorphologyImageFilter. I had resisted this (and may later put in an assert that the CTM contains no rotation, skew or perspective), but it just makes the filters play better with Skia generally.
This revealed that the displacement map was not handling clipping or upstream cropping at all well (the color would "swim" through the displacement at the edge of the clip rect). Fixed by passing through the correct offsets to the bitmap accesses in both raster and GPU paths. Same for morphology.
R=sugoi@google.com
Review URL: https://codereview.chromium.org/137053003
git-svn-id: http://skia.googlecode.com/svn/trunk@13127 2bbb7eff-a529-9590-31e7-b0007b416f81
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relative to their parent's crop rect. This is required by SVG semantics, and is more sane anyway.
To do this, this patch changes the "offset/loc" parameter in filterImage() / onFilterImage() from an inout-param to an out-param only, so that the calling filter can know how much the input filter wants its result offset (and doesn't include the original primitive position). This offset can then be applied to the current filter's crop rect. (I've renamed the parameter "offset" in all cases to make this clear.) This makes the call sites in SkCanvas/SkGpuDevice responsible for applying the resulting offset to the primitive's position, which is actually a fairly small change.
This change also fixes SkTileImageFilter and SkOffsetImageFilter to correctly handle an input offset, which they weren't before. This required modifying the GM's, since they assumed the broken behaviour.
NOTE: this will require rebaselining the imagefiltersgraph test, since it has a new test case.
NOTE: this will "break" the Blink layout tests css3/filters/effect-reference-subregion-chained-hw.html and css3/filters/effect-reference-subregion-hw.html, but it actually makes them give correct results. It should be suppressed on the skia roll, and I'll rebaseline it.
R=reed@google.com
Review URL: https://codereview.chromium.org/112803004
git-svn-id: http://skia.googlecode.com/svn/trunk@12895 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=senorblanco@google.com, senorblanco@chromium.org, sugoi@google.com, bsalomon@google.com, bsalomon@chromium.org
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/104853005
git-svn-id: http://skia.googlecode.com/svn/trunk@12773 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Added the "isAvailable" function to check how much bytes are remaining in the stream before doing potentially large mallocs. That way, we can signal a bad stream instead of crashing.
- Added data validation in SkImageInfo.cpp
- Added NULL pointer check in displacement
- Modified the fuzzer for randomized bitmap types
BUG=328934,329254
R=senorblanco@google.com, senorblanco@chromium.org, reed@google.com, sugoi@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/116773002
git-svn-id: http://skia.googlecode.com/svn/trunk@12723 2bbb7eff-a529-9590-31e7-b0007b416f81
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The displacement filter was assuming that both inputs were of the same size, which is true in blink, but not necessarily in a compromised stream.
BUG=327372
R=senorblanco@chromium.org, senorblanco@google.com, reed@google.com, fmalita@chromium.org, fmalita@google.com, sugoi@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/101623007
git-svn-id: http://skia.googlecode.com/svn/trunk@12655 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Added a way to check that the number of inputs of a filter is not more than a filter expects
- Added validation of reftype in SkBitmap::unflatten()
- Added validation on fKD (diffuse lighting constant) and fKS (specular lighting constant) to make sure that they are always non-negative numbers
- Added validation of SkPerlinNoiseShader::fType and SkPerlinNoiseShader::fNumOctaves
BUG=
R=reed@google.com, senorblanco@google.com, mtklein@google.com, senorblanco@chromium.org, sugoi@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/83343003
git-svn-id: http://skia.googlecode.com/svn/trunk@12388 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=reed@google.com, djsollen@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/85463005
git-svn-id: http://skia.googlecode.com/svn/trunk@12385 2bbb7eff-a529-9590-31e7-b0007b416f81
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I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure.
BUG=
Committed: http://code.google.com/p/skia/source/detail?r=11247
R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11922 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds GrEffect::willUseInputColor() which indicates whether or not the
input color affects the output of the effect. This is needed for
certain Xfermodes, such as kSrc_Mode. For these modes the color filter
will not use the input color.
An effect with GrEffect::willUseInputColor() true will cause all color
or coverage effects before it to be discarded, as their computations
cannot affect the output. In these cases program is marked as having
white input color.
This fixes an assert when Skia is compiled in a mode that prefers
using uniforms instead of attributes for constants. (Flags
GR_GL_USE_NV_PATH_RENDERING or GR_GL_NO_CONSTANT_ATTRIBUTES). Using
attributes hides the problem where the fragment shader does not need
input color for color filters that ignore DST part of the filter. The
assert would be hit when uniform manager tries to bind an uniform which
has been optimized away by the shader compiler.
Adds specific GrGLSLExpr4 and GrGLSLExpr1 classes. This way the GLSL
expressions like "(v - src.a)" can remain somewhat readable in form of
"(v - src.a())". The GrGLSLExpr<typename> template implements the
generic functionality, GrGLSLExprX is the specialization that exposes
the type-safe interface to this functionality.
Also adds operators so that GLSL binary operators of the form
"(float * vecX)" can be expressed in C++. Before only the equivalent
"(vecX * float)" was possible. This reverts the common blending
calculations to more conventional order, such as "(1-a) * c" instead of
"c * (1-a)".
Changes GrGLSLExpr1::OnesStr from 1 to 1.0 in order to preserve the
color filter blending formula string the same (with the exception of
variable name change).
Shaders change in case of input color being needed:
- vec4 filteredColor;
- filteredColor = (((1.0 - uFilterColor.a) * output_Stage0) + uFilterColor);
- fsColorOut = filteredColor;
+ vec4 output_Stage1;
+ { // Stage 1: ModeColorFilterEffect
+ output_Stage1 = (((1.0 - uFilterColor_Stage1.a) * output_Stage0) + uFilterColor_Stage1);
+ }
+ fsColorOut = output_Stage1;
Shaders change in case of input color being not needed:
-uniform vec4 uFilterColor;
-in vec4 vColor;
+uniform vec4 uFilterColor_Stage0;
out vec4 fsColorOut;
void main() {
- vec4 filteredColor;
- filteredColor = uFilterColor;
- fsColorOut = filteredColor;
+ vec4 output_Stage0;
+ { // Stage 0: ModeColorFilterEffect
+ output_Stage0 = uFilterColor_Stage0;
+ }
+ fsColorOut = output_Stage0;
}
R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/25023003
git-svn-id: http://skia.googlecode.com/svn/trunk@11912 2bbb7eff-a529-9590-31e7-b0007b416f81
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Covered by new test cases added to displacement GM (will require rebaseline).
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/26531002
git-svn-id: http://skia.googlecode.com/svn/trunk@11782 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds a GrCoordTransform class and updates the framework to handle
coord transforms similar to how it handles textures with
GrTextureAccess. Renames GrGLEffectMatrix to GrGLCoordTransform and
slightly repurposes it to be used by the framework instead of effects.
R=bsalomon@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/24853002
git-svn-id: http://skia.googlecode.com/svn/trunk@11569 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/24159002/)
11279 Sanitizing source files in Housekeeper-Nightly - https://code.google.com/p/skia/source/detail?r=11279
11257 Canary build fix - https://codereview.chromium.org/23532068
11251 More warnings as errors fixes - https://code.google.com/p/skia/source/detail?r=11251
11250 Warnings as errors fix - https://code.google.com/p/skia/source/detail?r=11250
11247 Initial error handling code - https://chromiumcodereview.appspot.com/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11288 2bbb7eff-a529-9590-31e7-b0007b416f81
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changes in r11247)
git-svn-id: http://skia.googlecode.com/svn/trunk@11287 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/24159002/)
11279 Sanitizing source files in Housekeeper-Nightly - https://code.google.com/p/skia/source/detail?r=11279
11251 More warnings as errors fixes - https://code.google.com/p/skia/source/detail?r=11251
11250 Warnings as errors fix - https://code.google.com/p/skia/source/detail?r=11250
11247 Initial error handling code - https://chromiumcodereview.appspot.com/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11285 2bbb7eff-a529-9590-31e7-b0007b416f81
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I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure.
BUG=
R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://chromiumcodereview.appspot.com/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11247 2bbb7eff-a529-9590-31e7-b0007b416f81
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The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
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Renames ShaderType in GrGLShaderBuilder to ShaderVisibility. It is now
used solely as a bitfield. Methods that previously accepted a single
ShaderType value are split into separate calls:
- getShader -> vsGetShader, gsGetShader, fsGetShader
- emiitFunction -> fsEmitFunction
- appendTextureLookup -> fsAppendTextureLookup
No change in functionality. This is a refactoring to allow us to
separate the vertex/geometry and fragment parts of GrGLShaderBuilder.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://chromiumcodereview.appspot.com/23826002
git-svn-id: http://skia.googlecode.com/svn/trunk@11044 2bbb7eff-a529-9590-31e7-b0007b416f81
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name.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23706003
git-svn-id: http://skia.googlecode.com/svn/trunk@10982 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/22875037
git-svn-id: http://skia.googlecode.com/svn/trunk@10874 2bbb7eff-a529-9590-31e7-b0007b416f81
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There should be no changes in behavior caused by this cl, it just adds the ctm matrix to filterImageGPU so that it may be used for scaling on all platforms when it is implemented on the blink side.
BUG=
R=senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://chromiumcodereview.appspot.com/22209002
git-svn-id: http://skia.googlecode.com/svn/trunk@10536 2bbb7eff-a529-9590-31e7-b0007b416f81
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than a fixed size.
R=robertphillips@google.com, jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/18686007
git-svn-id: http://skia.googlecode.com/svn/trunk@10062 2bbb7eff-a529-9590-31e7-b0007b416f81
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Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
This patch adds the parameter to the filterImageGPU() signature, plumbs through the code on the GPU side, and implements support for it in SkXfermodeImageFilter for both raster and GPU.
Of the remaining filters with GPU implementations, Blur, Morphology, Bicubic and Displacement work fine; they're commutative wrt offset and can simply pass it up the chain. Blend is not, but will be removed shortly anyway (has been replaced with SkXfermodeImageFilter in Blink).
R=reed@google.com, bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://chromiumcodereview.appspot.com/15995026
git-svn-id: http://skia.googlecode.com/svn/trunk@9977 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrRenderTarget and GrTexture.
R=robertphillips@google.com, reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/17269003
git-svn-id: http://skia.googlecode.com/svn/trunk@9775 2bbb7eff-a529-9590-31e7-b0007b416f81
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Most of the errors were like:
../../src/gpu/gl/GrGLEffectMatrix.cpp:74:9: error: variable 'varyingType' is used uninitialized whenever switch default is taken [-Werror,-Wsometimes-uninitialized]
../../src/gpu/gl/debug/GrDebugGL.h:125:21: error: private field 'fMaxTextureUnits' is not used [-Werror,-Wunused-private-field]
../../src/core/SkBitmapSampler.cpp:312:25: error: private field 'fProcTable' is not used [-Werror,-Wunused-private-field]
R=bsalomon@google.com,scroggo@google.com
Review URL: https://codereview.chromium.org/12915007
git-svn-id: http://skia.googlecode.com/svn/trunk@8403 2bbb7eff-a529-9590-31e7-b0007b416f81
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Pass caps to GrEffect::TestCreate() functions so that they can return effects that will work with the capabilities.
Review URL: https://codereview.chromium.org/12965018
git-svn-id: http://skia.googlecode.com/svn/trunk@8369 2bbb7eff-a529-9590-31e7-b0007b416f81
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WebKit's version of Mesa's compiler seems to crash on the "any" command even though it's a GLSL 1.1 command.
Review URL: https://codereview.chromium.org/12413030
git-svn-id: http://skia.googlecode.com/svn/trunk@8300 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8281 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8272 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8268 2bbb7eff-a529-9590-31e7-b0007b416f81
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Effects can ask the builder for local coords which may or may not be distinct from positions.
GrEffectStage tracks changes to relationship between pos and local coords.
GrGLEffectMatrix and GrSingleTextureEffect can use either pos or textures as intput coords
GrSimpleTextureEffect now allows for an explicit texture coords attribute.
Review URL: https://codereview.chromium.org/12531015
git-svn-id: http://skia.googlecode.com/svn/trunk@8264 2bbb7eff-a529-9590-31e7-b0007b416f81
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Fixed the skia displacement map effect to match the WebKit displacement map fix.
Review URL: https://codereview.chromium.org/12787007
git-svn-id: http://skia.googlecode.com/svn/trunk@8225 2bbb7eff-a529-9590-31e7-b0007b416f81
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A small step towards encapsulating GrGLShaderBuilder.
Review URL: https://codereview.chromium.org/12547012
git-svn-id: http://skia.googlecode.com/svn/trunk@8018 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=jvanverth@google.com
Review URL: https://codereview.appspot.com/7306097
git-svn-id: http://skia.googlecode.com/svn/trunk@7721 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().
Review URL: https://codereview.appspot.com/7180048
git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
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have a topdown orientation, and skia needs to be notified of this, so that they are not drawn upside-down.
Review URL: https://codereview.appspot.com/7200048
git-svn-id: http://skia.googlecode.com/svn/trunk@7414 2bbb7eff-a529-9590-31e7-b0007b416f81
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the caller.
Review URL: https://codereview.appspot.com/7198049
git-svn-id: http://skia.googlecode.com/svn/trunk@7362 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7188046
git-svn-id: http://skia.googlecode.com/svn/trunk@7326 2bbb7eff-a529-9590-31e7-b0007b416f81
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Changes the remaining existing code that operates on naked GrEffects to GrEffectRef.
Review URL: https://codereview.appspot.com/7124058
git-svn-id: http://skia.googlecode.com/svn/trunk@7321 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSingleTextureEffect abstract.
Review URL: https://codereview.appspot.com/7142049
git-svn-id: http://skia.googlecode.com/svn/trunk@7254 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrEffectPtr->GrEffectRef renaming.
git-svn-id: http://skia.googlecode.com/svn/trunk@7226 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7092061
git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7215 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7186 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7093067
git-svn-id: http://skia.googlecode.com/svn/trunk@7185 2bbb7eff-a529-9590-31e7-b0007b416f81
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TEST=Added new GM called "displacement"
Review URL: https://codereview.appspot.com/7058075
git-svn-id: http://skia.googlecode.com/svn/trunk@7182 2bbb7eff-a529-9590-31e7-b0007b416f81
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