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SkBlurMaskFilter.cpp
Commit message (
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)
Author
Age
*
Cleaning up trailing spaces and typos.
cblume
2016-01-26
*
Refactor to use GrWrapTextureInBitmap more
robertphillips
2016-01-14
*
remove imagefilter::sizeconstraint
reed
2016-01-11
*
Add default ctor to SkMask
robertphillips
2015-12-17
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-10
*
Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). ...
egdaniel
2015-11-09
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-05
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
tunnel down texture-size-constraint to imagefilters
reed
2015-10-22
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Use the current OpengGL standard to determine blur precision, rather than kGLES
Brian Salomon
2015-10-20
*
Fix for GM:bigblurs not actually blurring some of the rectangles on Nexus 10.
ethannicholas
2015-10-19
*
GrDrawContext now holds GrRenderTarget pointer
robertphillips
2015-10-15
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Revert of Have GrRectBlurEffect use Linear filtering (rather than Nearest Nei...
robertphillips
2015-10-04
*
Have GrRectBlurEffect use Linear filtering (rather than Nearest Neighbor)
robertphillips
2015-10-04
*
Revert of Have GrRectBlurEffect use Linear filtering (rather than Nearest Nei...
robertphillips
2015-10-01
*
Have GrRectBlurEffect use Linear filtering (rather than Nearest Neighbor)
robertphillips
2015-09-30
*
Add special case circle blur for Ganesh
robertphillips
2015-09-15
*
Limit lifetime of GrDrawContext objects
robertphillips
2015-09-01
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...
rmistry
2015-08-26
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-26
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
Misc cleanup
robertphillips
2015-07-22
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
More threading of GrProcessorDataManager
joshualitt
2015-07-09
*
fix up test create functions
joshualitt
2015-07-08
*
Split drawing functionality out of GrContext and into new GrDrawContext
robertphillips
2015-05-26
*
rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
This replaces the texture creation/caching functions on GrContext with a GrTe...
bsalomon
2015-04-30
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
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