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path: root/src/effects/GrCircleBlurFragmentProcessor.cpp
Commit message (Expand)AuthorAge
* Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"Gravatar Ethan Nicholas2017-02-02
* make GR_TEST_UTILS=0 workGravatar Hal Canary2017-02-02
* Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""Gravatar Brian Salomon2017-01-27
* Revert "Start of rewrite of GrFragmentProcessor optimizations."Gravatar Ethan Nicholas2017-01-27
* Start of rewrite of GrFragmentProcessor optimizations.Gravatar Brian Salomon2017-01-27
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-01-19
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* s/SkAutoTUnref/sk_sp/ in src/ part 1Gravatar Hal Canary2016-11-07
* Remove SkAutoTDeleteArrayGravatar Ben Wagner2016-11-02
* Improvements for circluar blurs in GPU backend.Gravatar bsalomon2016-08-16
* Bin circular blur profile textures by scale and blur to radius ratio.Gravatar bsalomon2016-06-14
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* When building circle blur profile evaluate kernel vertically once per columnGravatar bsalomon2016-05-20
* Make circle blur profile computation separableGravatar bsalomon2016-05-19
* Reformat circle blur profile computation and add comments.Gravatar bsalomon2016-05-18
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* Reverse dependency between SkScalar.h and SkFixed.h.Gravatar benjaminwagner2016-04-07
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Ensure the Gaussian tail of circle blurs goes to zero.Gravatar benjaminwagner2016-02-24
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* Clean up GrGLSLFragmentProcessor-derived classesGravatar robertphillips2016-02-03
* Address precision issue in circle blur effectGravatar robertphillips2015-12-10
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Fix vs2015 buildGravatar bsalomon2015-09-15
* Add special case circle blur for GaneshGravatar robertphillips2015-09-15