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GrCircleBlurFragmentProcessor.cpp
Commit message (
Expand
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Author
Age
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
s/SkAutoTUnref/sk_sp/ in src/ part 1
Hal Canary
2016-11-07
*
Remove SkAutoTDeleteArray
Ben Wagner
2016-11-02
*
Improvements for circluar blurs in GPU backend.
bsalomon
2016-08-16
*
Bin circular blur profile textures by scale and blur to radius ratio.
bsalomon
2016-06-14
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
When building circle blur profile evaluate kernel vertically once per column
bsalomon
2016-05-20
*
Make circle blur profile computation separable
bsalomon
2016-05-19
*
Reformat circle blur profile computation and add comments.
bsalomon
2016-05-18
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Reverse dependency between SkScalar.h and SkFixed.h.
benjaminwagner
2016-04-07
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Ensure the Gaussian tail of circle blurs goes to zero.
benjaminwagner
2016-02-24
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Address precision issue in circle blur effect
robertphillips
2015-12-10
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Fix vs2015 build
bsalomon
2015-09-15
*
Add special case circle blur for Ganesh
robertphillips
2015-09-15