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* Speculative revert to diagnose crash in chrome. Revert "Add SkCachedData and ...Gravatar reed2014-10-03
* remove unused TextBufferDirection enumGravatar reed2014-10-03
* Don't turn on dither for saveLayers which have no paintGravatar robertphillips2014-10-03
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* make SkMatrix::dump always availableGravatar reed2014-10-02
* Add SkCachedData and use it for SkMipMapGravatar reed2014-10-02
* Use +- 2B for unbounded draw ops.Gravatar mtklein2014-10-02
* specialize setConcat for scale+translateGravatar reed2014-10-02
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Caching the result of readPixelsSupportedGravatar piotaixr2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Demote getCount, getDepth, and clear to RTree-only methods.Gravatar mtklein2014-10-02
* Archive more dead code.Gravatar mtklein2014-10-02
* TileGrid: earliest need not be a pointer anymoreGravatar mtklein2014-10-02
* BBHs: void* data -> unsigned dataGravatar mtklein2014-10-02
* Revert of specialize setConcat for scale+translate (patchset #1 id:1 of https...Gravatar robertphillips2014-10-02
* fix prev change to tooBigForLCD, and add testGravatar reed2014-10-01
* Don't adjust the bounds after a restore with the restore's paired saveLayer's...Gravatar mtklein2014-10-01
* avoid extra math work in MackRecGravatar reed2014-10-01
* Remove DEPRECATED_beginRecording().Gravatar mtklein2014-10-01
* optimize setRectFan and join -- from profiling drawTextGravatar reed2014-10-01
* Archive more dead code.Gravatar mtklein2014-09-30
* Strip old backend recording down to essentialsGravatar mtklein2014-09-30
* Clean up SK_PICTURE_USE_SK_RECORD and SK_PICTURE_OPTIMIZE_SK_RECORD.Gravatar mtklein2014-09-30
* Remove support for SkPicture::clone().Gravatar mtklein2014-09-30
* remove obsolete code for SK_SUPPORT_LEGACY_IMAGEGENERATORAPIGravatar reed2014-09-30
* Archive SkFloatGravatar mtklein2014-09-30
* specialize setConcat for scale+translate, helps drawText perfGravatar reed2014-09-30
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...Gravatar robertphillips2014-09-30
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
* remove alphatype from colortableGravatar reed2014-09-29
* Temp fix for crash when generating 16-bit cache for colorTables.Gravatar djsollen2014-09-29
* Revert of Revert of Fix SkTextBlob offset semantics. (patchset #1 id:1 of htt...Gravatar fmalita2014-09-29
* Always force the bounds of the empty pathref.Gravatar mtklein2014-09-29
* Revert of Fix SkTextBlob offset semantics. (patchset #2 id:20001 of https://c...Gravatar robertphillips2014-09-29
* Rename SkImage::draw(_, SkRect, SkRect) in SkImage::drawRect()Gravatar piotaixr2014-09-26
* Fix SkTextBlob offset semantics.Gravatar Florin Malita2014-09-26
* Seems that some of our compliers can't infer this type, though most can.Gravatar Mike Klein2014-09-25
* Remove SkPaint dirty bits.Gravatar mtklein2014-09-25
* SkCanvas::drawImage is the new way for drawing a SkImage to a CanvasGravatar piotaixr2014-09-24
* Fix SkXfermode deserialization.Gravatar senorblanco2014-09-24
* Revert of SkCanvas::drawImage is the new way for drawing an SkImage to a Canv...Gravatar borenet2014-09-24
* Swap iteration order in TileGrid::insert().Gravatar mtklein2014-09-24
* SkCanvas::drawImage is the new way for drawing a SkImage to a CanvasGravatar piotaixr2014-09-23
* We need to adjust the bounds of clip ops with SaveLayer paints too.Gravatar Mike Klein2014-09-23
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Make a flipped fDirtyBit always mean "this field is not the default".Gravatar mtklein2014-09-22
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...Gravatar reed2014-09-22
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...Gravatar reed2014-09-21
* introduce Props to surface (work in progress)Gravatar reed2014-09-21