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Commit message (
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Author
Age
*
remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINE
Mike Reed
2017-06-12
*
Reland DeferredTextureImageData low-bit-depth/dithering support
Eric Karl
2017-06-12
*
Convert SkClassifyCubic to double precision
Chris Dalton
2017-06-12
*
remove unneeded proc fields
Mike Reed
2017-06-12
*
only SkHalfToFloat_finite_ftz(uint64_t hs) is called
Mike Klein
2017-06-12
*
remove unneeded methods
Mike Reed
2017-06-10
*
remove unneeded SK_API
Mike Reed
2017-06-10
*
SkXfermode no longer needs to e a flattenable
Mike Reed
2017-06-10
*
attempt to fix compiler error
Mike Reed
2017-06-10
*
remove unused arithmetic code
Mike Reed
2017-06-09
*
CanOverflow -> ClampIfNeeded
Mike Klein
2017-06-09
*
replace 4f procs with pipeline (only called in 2 places by ganesh)
Mike Reed
2017-06-09
*
Retract GrTexture.h a bit
Robert Phillips
2017-06-09
*
Improve cubic KLM accuracy
Chris Dalton
2017-06-09
*
Extend composeshader to support a lerp parameter
Mike Reed
2017-06-09
*
remove unused colorfilter virtual asACompose
Mike Reed
2017-06-09
*
Make SkPixmap::getColor support kUnpremul pixels
Matt Sarett
2017-06-09
*
specialize D32 proc for legacy src
Mike Reed
2017-06-09
*
Add support for SkImageGenerator creating external textures
Stan Iliev
2017-06-08
*
Draw time color xform API for Android
Matt Sarett
2017-06-08
*
Bump min picture to 7+ months ago
Mike Reed
2017-06-08
*
Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering supp...
Brian Salomon
2017-06-08
*
Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""
Brian Salomon
2017-06-08
*
Revert "DeferredTextureImageData low-bit-depth/dithering support"
Brian Salomon
2017-06-08
*
remove unused xfermode methods
Mike Reed
2017-06-08
*
DeferredTextureImageData low-bit-depth/dithering support
Eric Karl
2017-06-07
*
disable coverage optimization for hairlines
Mike Reed
2017-06-07
*
Fix use of uninitialized value in SkColor4Shader::CreateProc
Brian Osman
2017-06-07
*
we can std::move work to avoid copying it
Mike Klein
2017-06-07
*
Mark SkThreadedBMPDevice destructors with override
Kevin Lubick
2017-06-07
*
we can move dst here
Mike Klein
2017-06-07
*
Opt-in burst mechanism for pipeline shaders
Florin Malita
2017-06-06
*
define HWCAP_* ourselves in SkCpu.cpp
Mike Klein
2017-06-06
*
move Coeff into blendmode
Mike Reed
2017-06-06
*
Create an SkColorSpaceXform image generator
Matt Sarett
2017-06-06
*
remove unused xfermode methods
Mike Reed
2017-06-06
*
Add TiledDrawScheduler so we can concurrently draw and enque
Yuqian Li
2017-06-05
*
Real fix for stage perf regression.
Mike Klein
2017-06-05
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
Make instantiate return a Boolean
Robert Phillips
2017-06-05
*
have start_pipeline() return limit again
Mike Klein
2017-06-05
*
implement SkRasterPipelineBlitter::blitAntiH2()
Mike Klein
2017-06-05
*
start on SkJumper lowp mode
Mike Klein
2017-06-04
*
remove unused blitters
Mike Reed
2017-06-03
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
simplify verts in certain modes
Mike Reed
2017-06-02
*
default impl of appendStages now calls shaderContext
Mike Reed
2017-06-02
*
Remove deprecated SkRWBuffer snapshot methods
Florin Malita
2017-06-02
*
minor refactor to SkRasterPipeline::BuildPipeline
Mike Klein
2017-06-02
*
add API to change max pointsize for font cache
Mike Reed
2017-06-01
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