aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core
Commit message (Expand)AuthorAge
* clean up more dead codeGravatar mtklein2016-02-16
* add back Sk4iGravatar mtklein2016-02-16
* Change signature of SkSpecialImage::draw to take SkScalarsGravatar robertphillips2016-02-16
* Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than Sk...Gravatar benjaminwagner2016-02-16
* Image filters: change applyCropRect() to take a src rect.Gravatar senorblanco2016-02-16
* Make SkRWBuffer destruct safelyGravatar scroggo2016-02-16
* starter kit for colorspacesGravatar reed2016-02-15
* make SkComposeShader.h privateGravatar reed2016-02-15
* blitters for sRGB and float16Gravatar reed2016-02-15
* Revert of SkNx refactoring (patchset #4 id:60001 of https://codereview.chromi...Gravatar mtklein2016-02-12
* Change ScalarTo256 to more efficient implementation.Gravatar benjaminwagner2016-02-12
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* new version of SkHalfToFloat_01Gravatar mtklein2016-02-11
* SkNx refactoringGravatar mtklein2016-02-11
* Remove SK_SUPPORT_LEGACY_BITMAP_FILTER guardGravatar fmalita2016-02-11
* SkHalfToFloat_01 / SkFloatToHalf_01Gravatar mtklein2016-02-11
* Revert of SkHalfToFloat_01 / SkFloatToHalf_01 (patchset #11 id:200001 of http...Gravatar mtklein2016-02-11
* SkHalfToFloat_01 / SkFloatToHalf_01Gravatar mtklein2016-02-11
* Revert of Make SkPicture/SkImageGenerator default to SkCodec (patchset #7 id:...Gravatar kjlubick2016-02-10
* Make SkPicture/SkImageGenerator default to SkCodecGravatar scroggo2016-02-10
* move compose-shader into base-class as factoryGravatar reed2016-02-10
* Sk4f: add floor()Gravatar mtklein2016-02-09
* Revert of Sk4f: add floor() (patchset #3 id:40001 of https://codereview.chrom...Gravatar mtklein2016-02-09
* Sk4f: add floor()Gravatar mtklein2016-02-09
* add helper to create fancy underlinesGravatar caryclark2016-02-09
* implement more xfermodeproc4f and add GMGravatar reed2016-02-09
* sknx refactoringGravatar mtklein2016-02-09
* Add unit test to feed valid SVG sequences to make sure thatGravatar caryclark2016-02-09
* start experimenting with 64bit frame-buffersGravatar reed2016-02-09
* Relocate anisotropic mipmap logic to SkMipMap::extractLevel()Gravatar fmalita2016-02-09
* skeleton for float <-> half optimized procsGravatar mtklein2016-02-09
* Use min scale when selecting mip levelGravatar fmalita2016-02-09
* Alter SkXfermode's asFragmentProcessor & asXPFactory contractsGravatar robertphillips2016-02-09
* Remove SkNx AVX code. It is not really used. Getting in the way of refactor...Gravatar mtklein2016-02-08
* Optimize CMYK->RGBA (BGRA) transform for jpeg decodesGravatar msarett2016-02-08
* extend modecolorfilter to 4fGravatar reed2016-02-08
* remove dead SK_SUPPORT_LEGACY_NEG_SCALE_HQ flagGravatar reed2016-02-08
* Make SkString movable.Gravatar bungeman2016-02-07
* Make SkPaint movable.Gravatar bungeman2016-02-07
* update allocpixels to know about F16Gravatar reed2016-02-06
* Add non-inline SkRTreeFactory constructor to fix clang-clGravatar brucedawson2016-02-06
* Add Histogram Macros to SkiaGravatar ericrk2016-02-05
* increase subdivision for very large cubicsGravatar caryclark2016-02-05
* add kRGBA_F16_SkColorTypeGravatar reed2016-02-05
* Fix memory leak in SkSpecialSurfaceGravatar robertphillips2016-02-04
* Add SkAutoPixmapStorage::detachPixelsAsData()Gravatar fmalita2016-02-04
* extend compose-colorfilter to 4fGravatar reed2016-02-04
* Add SkSpecialImage & SkSpecialSurface classesGravatar robertphillips2016-02-04
* don't get dismayed by negative scales for HQGravatar reed2016-02-03
* Revert of Work around exasperating Google3 Android build error. (patchset #1 ...Gravatar benjaminwagner2016-02-03