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* SkImage now has makeShader to return sk_spGravatar reed2016-03-09
* unify peekPixels around pixmap parameterGravatar reed2016-03-09
* Switch SkImageSource image filter over to new onFilterImage interfaceGravatar robertphillips2016-03-09
* use Make instead of Create to return a shared shaderGravatar reed2016-03-08
* 4377: drawVertices crashes when shader+colorfilter in the paintGravatar aleksandar.stojiljkovic2016-03-08
* Rename SkSpecialImage::getBitmap to getBitmapDeprecatedGravatar robertphillips2016-03-08
* make pm4f be RGBA always, not pmcolor orderGravatar reed2016-03-08
* work around leftshift for negative valuesGravatar reed2016-03-08
* Fix caching bug in new SkImageFilter::filterImage pathGravatar robertphillips2016-03-08
* Hide new methods from non-Android.Gravatar benjaminwagner2016-03-07
* Archive SkRemote-related code. I want to start fresh.Gravatar mtklein2016-03-07
* Swap over to using SkImageFilter::filterImage instead of filterImageDeprecatedGravatar robertphillips2016-03-07
* Add advance[XY]Fixed getters for Android.Gravatar benjaminwagner2016-03-07
* Rework files and add test cases.Gravatar herb2016-03-07
* Revert of Update Skia's YUV API (patchset #5 id:160001 of https://codereview....Gravatar msarett2016-03-07
* Update Skia's YUV APIGravatar msarett2016-03-07
* Use a smart pointer for SkColorSpace factoriesGravatar msarett2016-03-07
* Add SkSpecialImage-based methods to SkImageFilterGravatar robertphillips2016-03-07
* Add variants of the setters on SkPaint which take a sk_sp<effect>. At the sam...Gravatar reed2016-03-06
* Revert of add setter on SkPaint that takes sk_sp (patchset #1 id:1 of https:/...Gravatar reed2016-03-05
* add setter on SkPaint that takes sk_spGravatar reed2016-03-05
* Move annotations to canvas virtual (patchset #8 id:140001 of https://coderevi...Gravatar reed2016-03-04
* Set SkColorSpace object for PNGs and parse ICC profilesGravatar msarett2016-03-04
* disable linear pipeline for now (so bots don't crash)Gravatar reed2016-03-04
* Add support for new bitmapshader context (patchset #5 id:80001 of https://cod...Gravatar reed2016-03-04
* break out the tile and matrix strategiesGravatar herb2016-03-04
* remove align16 calls in skhader context sizes. will handle this elsewhere as ...Gravatar reed2016-03-04
* disable assert for nowGravatar reed2016-03-03
* Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...Gravatar reed2016-03-03
* Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...Gravatar halcanary2016-03-03
* enforce 16byte alignment in shader contextsGravatar reed2016-03-03
* Revert of add support for new bitmapshader context (patchset #5 id:80001 of h...Gravatar reed2016-03-03
* add support for new bitmapshader contextGravatar reed2016-03-03
* Revert of move annotations to canvas virtual (patchset #8 id:140001 of https:...Gravatar reed2016-03-03
* move annotations to canvas virtualGravatar reed2016-03-03
* update SkSmallAllocator to force internal allocations to be 16-byte alignedGravatar reed2016-03-02
* fission bitmapprocstateGravatar reed2016-03-02
* Introduce bilerp spansGravatar herb2016-03-01
* Adding anisotropic mipmap levels to SkMipMap.Gravatar cblume2016-03-01
* Handle spans in sampling.Gravatar herb2016-03-01
* Add swizzle for rgb8888.Gravatar herb2016-03-01
* Simplify the poly union.Gravatar herb2016-02-29
* Fix overlooked bilerp fallback.Gravatar herb2016-02-29
* Remove internal calls to SkImage::getTextureGravatar bsalomon2016-02-29
* Disabling mipmap generation until anisotropic mipmap levels are generated.Gravatar cblume2016-02-29
* Improve horizontal baseline detection.Gravatar bungeman2016-02-29
* Modernize SkSpinlock.Gravatar mtklein2016-02-29
* Use enclosing int rect for picture shader tilesGravatar fmalita2016-02-29
* Fix uninitialized variable warning.Gravatar herb2016-02-29
* tile spansGravatar herb2016-02-29