aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core
Commit message (Expand)AuthorAge
* special device for not drawing -- performs no clippingGravatar Mike Reed2017-03-08
* SkPDF: Always get advances at unitsPerEm.Gravatar Hal Canary2017-03-08
* Remove SK_SUPPORT_LEGACY_AAA flag as chromium now turns it offGravatar Yuqian Li2017-03-08
* Rename not-fBlendCorrectly to fNonLinearBlendingGravatar Matt Sarett2017-03-08
* Optimize mipmap downsample_2_2 in sRGB modeGravatar Matt Sarett2017-03-08
* Turn on SkJumper all the time.Gravatar Mike Klein2017-03-08
* FuzzCanvas: SkColorFilterGravatar Hal Canary2017-03-07
* optimize intersect, use getType to utilize fast-case in preTranslateGravatar Mike Reed2017-03-07
* Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-07
* Turn off savelayer optimization for Android frameworkGravatar Yuqian Li2017-03-06
* Add ability to insert systrace markers for the android frameworkGravatar Derek Sollenberger2017-03-06
* Add SkColorSpace::isSRGB()Gravatar Matt Sarett2017-03-06
* Fix transfer function epsilonGravatar Matt Sarett2017-03-06
* Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, an...Gravatar Mike Reed2017-03-04
* Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable...Gravatar Mike Reed2017-03-04
* Revert "move some of patheffect internals into private"Gravatar Mike Reed2017-03-04
* move some of patheffect internals into privateGravatar Mike Reed2017-03-04
* Rebase and fix chromiumGravatar Brian Osman2017-03-04
* Use an exponential growth strategy for extra blocks.Gravatar Herb Derby2017-03-03
* Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-...Gravatar Cary Clark2017-03-03
* Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-03
* Switch SkImageGenerator over to generating GrTextureProxiesGravatar Robert Phillips2017-03-03
* Release resources if SkMallocPixelRef::NewWithProc fails.Gravatar Ben Wagner2017-03-02
* Revert "Use inline storage for SkEdgeBuilder."Gravatar Mike Klein2017-03-02
* Don't mark the matrix-type as dirty just be cause we translate it.Gravatar Mike Reed2017-03-02
* Remove SkLiteDL::makeThreadsafe().Gravatar Mike Klein2017-03-02
* Use the auto blitter alloc to build linear pipelines with.Gravatar Herb Derby2017-03-02
* Revert "Remove SkDraw from device-draw methods, and enable device-centric cli...Gravatar Mike Reed2017-03-02
* Refactor SkLiteDL to no longer extend SkDrawable.Gravatar Derek Sollenberger2017-03-02
* Use inline storage for SkEdgeBuilder.Gravatar Herb Derby2017-03-02
* pass storage directly to allocator for blittersGravatar Mike Reed2017-03-02
* Remove SkDraw from device-draw methods, and enable device-centric clipping.Gravatar Mike Reed2017-03-02
* Revert "Revert "Revert "Revert "Move GrTextureProvider to src""""Gravatar Brian Osman2017-03-02
* Use GrTextureProvider's uniqueKey setting method rather than directly setting itGravatar Robert Phillips2017-03-02
* Remove atlas creation from GrResourceProviderGravatar Robert Phillips2017-03-02
* Revert "Revert "Revert "Move GrTextureProvider to src"""Gravatar Brian Osman2017-03-02
* Make SkTypeface::onGetVariationDesignPosition pure virtual.Gravatar Ben Wagner2017-03-01
* Revert "Revert "Move GrTextureProvider to src""Gravatar Brian Osman2017-03-01
* Revert "Move GrTextureProvider to src"Gravatar Brian Osman2017-03-01
* Use SkArenaAlloc in SkEdgeBuilder.Gravatar Herb Derby2017-03-01
* Move GrTextureProvider to srcGravatar Brian Osman2017-03-01
* SkAndroidCodec: Leave pixels in encoded colorspace when tf is numericalGravatar Matt Sarett2017-03-01
* add isolate (init-with-previous) savelayer flagGravatar Mike Reed2017-03-01
* Clarify what is passed to AutoDrawLooper.Gravatar Mike Reed2017-03-01
* Add AVX-512 detection to SkCpu, try 2.Gravatar Mike Klein2017-03-01
* Clean up/remove unused GrFragmentProcessor-derived ctorsGravatar Robert Phillips2017-02-28
* Remove SkDataTableBuilder. It is not used.Gravatar Herb Derby2017-02-28
* Add SkColorSpace::isNumericalTransferFn() to the public APIGravatar Matt Sarett2017-02-28
* Revert "Add AVX-512 detection to SkCpu"Gravatar Cary Clark2017-02-28
* Fix single leg Compose Shader crash.Gravatar Herb Derby2017-02-28