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Commit message (
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Author
Age
*
Added PointLights to SkLights::Light
vjiaoblack
2016-08-12
*
Optimized implementation of quickReject()
msarett
2016-08-12
*
Revert of Optimized implementation of quickReject() (patchset #12 id:260001 o...
mtklein
2016-08-12
*
Optimized implementation of quickReject()
msarett
2016-08-11
*
LightingShader and NormalSource comment and style fixes
dvonbeck
2016-08-11
*
Delete quickRejectY()
msarett
2016-08-11
*
SkLiteDL: turn vtable sideways
mtklein
2016-08-11
*
Revert of SkLiteDL: turn vtable sideways (patchset #7 id:120001 of https://co...
reed
2016-08-11
*
Deserialize pictures with custom image-deserializer
reed
2016-08-11
*
SkLiteDL: turn vtable sideways
mtklein
2016-08-10
*
Implement GPU occluded blur mask filter
robertphillips
2016-08-10
*
update textblob api to use sk_sp
reed
2016-08-10
*
Create blurred RRect mask on GPU (rather than uploading it)
robertphillips
2016-08-10
*
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...
robertphillips
2016-08-10
*
constexpr NaN,+Inf,-Inf
mtklein
2016-08-10
*
Create blurred RRect mask on GPU (rather than uploading it)
robertphillips
2016-08-10
*
Revert of Change mapRectScaleTranslate to pass args/ret by value (patchset #2...
halcanary
2016-08-10
*
remove support for serializing bitmaps in old format
reed
2016-08-10
*
Change mapRectScaleTranslate to pass args/ret by value
reed
2016-08-10
*
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...
robertphillips
2016-08-10
*
Create blurred RRect mask on GPU (rather than uploading it)
robertphillips
2016-08-10
*
constexpr infinity
mtklein
2016-08-09
*
allocate memory manually in SkLiteDL
mtklein
2016-08-09
*
SkLiteDL: add some missing std::move()
mtklein
2016-08-09
*
Use SkNVRefCnt for a couple common types.
mtklein
2016-08-09
*
SkLiteDL: tiny perf tweak
mtklein
2016-08-09
*
Move seg_to to a new header, define SkSegType enum there
hstern
2016-08-09
*
moved code into onDrawShadowedPic, only renders into shadow maps if needed
vjiaoblack
2016-08-09
*
Purge the SkLiteDL freelist when PurgeAllCaches() is called.
mtklein
2016-08-09
*
SkLiteRecorder: don't tell SkCanvas about clips
mtklein
2016-08-09
*
SkLiteDL: control reuse by a single parameter
mtklein
2016-08-08
*
Split distance vector into direction and magnitude components
dvonbeck
2016-08-08
*
Fixed comment about SkLightingShader::Context memory handling
dvonbeck
2016-08-08
*
SkPDF/SkAdvancedTypefaceMetrics: simplify ATM, PDF takes over
halcanary
2016-08-08
*
Use sse4.2 CRC32 instructions to hash when available.
mtklein
2016-08-08
*
Fix alpha bug in SkColorXform
msarett
2016-08-08
*
std::move(SkTDArray)
halcanary
2016-08-08
*
Avoid caching resources for volatile bitmap shaders
fmalita
2016-08-08
*
finish SkLiteDL
mtklein
2016-08-07
*
SkLiteDL, very nearly the rest
mtklein
2016-08-07
*
SkLiteDL: closing in
mtklein
2016-08-06
*
flesh out more of SkLiteDL:
mtklein
2016-08-06
*
SkLite*
mtklein
2016-08-06
*
use tmp allocator for images in temp shaders
reed
2016-08-05
*
SkPDF: Stop using kHAdvance_PerGlyphInfo
halcanary
2016-08-05
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlpha...
lsalzman
2016-08-05
*
use SkMakeBitmapShader to not force copies when possible
reed
2016-08-05
*
Making a sample for shadow maps for more intensive development
vjiaoblack
2016-08-05
*
Move to SkDataTable::MakeXXX and sk_sp.
bungeman
2016-08-05
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