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Commit message (
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Author
Age
*
Add handling for instantiate failure up the call stack
Robert Phillips
2016-11-18
*
Use SkFixedAllocator in SkLinearPipeline and remove the embedding of
Herb Derby
2016-11-18
*
Port convolve functions to SkOpts
xiangze.zhang
2016-11-17
*
perspective matrix
Mike Klein
2016-11-17
*
Fix the quickSkFDot6Div range check
Yuqian Li
2016-11-17
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Use SkSmallAllocator for Blender stage.
Herb Derby
2016-11-17
*
Support SkImageShader in SkRasterPipeline blitter
Mike Klein
2016-11-17
*
Remove accessRenderTarget call in SkGpuDevice ctor
Robert Phillips
2016-11-17
*
Use SkFixedMul instead of SkFixedMul_lowprec
Yuqian Li
2016-11-17
*
Guard against instantiate & accessRenderTarget failures
Robert Phillips
2016-11-17
*
Plumb filter quality into SkShader::appendStages().
Mike Klein
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Use SkSmallAllocator for SamplerStage and Accessor.
Herb Derby
2016-11-16
*
Hook into parametric and table raster pipeline stages
Matt Sarett
2016-11-16
*
Turn off all SkDebugfs in SkScan_AAAPath.cpp
Yuqian Li
2016-11-16
*
No SkDebugf for approximate intersection
Yuqian Li
2016-11-16
*
External SkImageGenerator API
Florin Malita
2016-11-16
*
Add trace and registers stages.
Mike Klein
2016-11-16
*
Use SkSmallAllocator for tiling.
Herb Derby
2016-11-16
*
move SkBlendMode_Name into public (for chrome)
Mike Reed
2016-11-16
*
Fix mask overflow caused by edge drift
Yuqian Li
2016-11-16
*
Drop forceRLE to simplify aaa_walk_convex_edges
Yuqian Li
2016-11-16
*
Simplify the signature of sk/aaa_fill_path
Yuqian Li
2016-11-16
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
add {parametric,table}_{r,g,b} stages.
Mike Klein
2016-11-16
*
Revert "Defer more renderTargetContexts in the GPU image filter paths"
Robert Phillips
2016-11-15
*
Move the matrix stage of SkLinearBitmapPipeline over to using SkSmallAllocator.
herb
2016-11-15
*
Add SkRasterPipeline::dump().
Mike Klein
2016-11-15
*
More shader preliminaries / refactoring
Mike Klein
2016-11-15
*
Revert "Support decoding images to multiple formats, depending on usage"
Brian Osman
2016-11-15
*
Revert "Fix NoGPU compilation"
Brian Osman
2016-11-15
*
Revert "While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD."
Mike Klein
2016-11-15
*
Revert "fix google3?"
Mike Klein
2016-11-15
*
fix google3?
Mike Klein
2016-11-15
*
Fix NoGPU compilation
Brian Osman
2016-11-15
*
While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD.
Mike Klein
2016-11-15
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-15
*
Defer more renderTargetContexts in the GPU image filter paths
Robert Phillips
2016-11-15
*
Start each pipeline with (x,y) in (dr,dg) registers for the shader.
Mike Klein
2016-11-15
*
Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...
herb
2016-11-15
*
Catch width overflow in ASAN using int64
Yuqian Li
2016-11-14
*
Fill in gamut-transformation TODOs for software pipeline.
Mike Klein
2016-11-14
*
Set analytic AA as default.
liyuqian
2016-11-14
*
Remove accumulative snapping error
Yuqian Li
2016-11-14
*
Start hooking shaders into SkRasterPipelineBlitter.
Mike Klein
2016-11-14
*
Start plumbing deferral of GPU resources in the image filters
Robert Phillips
2016-11-14
*
Revert[2] "Change SkCanvas to *not* inherit from SkRefCnt"
Mike Reed
2016-11-13
*
Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...
mtklein
2016-11-13
*
Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...
herb
2016-11-13
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