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* remove dead flagsGravatar reed2015-12-23
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-23
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar rmistry2015-12-22
* fix hair fuzzGravatar caryclark2015-12-22
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-21
* hide old SaveFlags, but keep them available (for now) for AndroidGravatar reed2015-12-21
* fix stroked text underline / strikethroughGravatar caryclark2015-12-21
* Create a hash table from id<-->key in SkImageFilter::CacheImplGravatar xidachen2015-12-21
* check in direct quad length measureGravatar caryclark2015-12-21
* remove SK_SUPPORT_LEGACY_SAVELAYERPARAMS codeGravatar reed2015-12-18
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-18
* Revert of Repeating SkBitmapProcState rounding bias (patchset #6 id:100001 of...Gravatar fmalita2015-12-18
* Revert of Fix UB function problems for shaders and mask. (patchset #3 id:4000...Gravatar herb2015-12-18
* Repeating SkBitmapProcState rounding biasGravatar fmalita2015-12-18
* change signature for virtual related to saveLayer, passing SaveLayerRecGravatar reed2015-12-18
* fix large dashed pathsGravatar caryclark2015-12-18
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar joshualitt2015-12-18
* Revert of Create a hash table from id<-->key in SkImageFilter::CacheImpl (pat...Gravatar reed2015-12-18
* fix bugs in path containsGravatar caryclark2015-12-18
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-18
* Make SkMatrix::get*Scale[s]() fail on NaNGravatar bsalomon2015-12-17
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-17
* SkMatrix::preScale() is too conservativeGravatar fmalita2015-12-17
* Create a hash table from id<-->key in SkImageFilter::CacheImplGravatar xidachen2015-12-17
* Add default ctor to SkMaskGravatar robertphillips2015-12-17
* Use the unswapped end point y for early out case in winding_lineGravatar fs2015-12-17
* check bounds of each cubic segment against clipGravatar reed2015-12-17
* add fsync to try to get complete skps from webpage picture captureGravatar caryclark2015-12-16
* This brings hairlines into agreement with thick strokes.Gravatar caryclark2015-12-16
* Reland of move drawSprite from canvas (patchset #1 id:1 of https://codereview...Gravatar reed2015-12-16
* Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://code...Gravatar reed2015-12-16
* remove drawSprite from canvasGravatar reed2015-12-16
* Use SK_BUILD_FOR_ANDROID_FRAMEWORK in composeGravatar scroggo2015-12-16
* Avoid pixel GPU readback in saveLayerWithPickupGravatar robertphillips2015-12-16
* Fix for GrAALinearizingConvexPathRenderer incorrectly drawing non-convex pathsGravatar ethannicholas2015-12-15
* Specialize Sk2d for SSE2Gravatar mtklein2015-12-15
* SkBitmapProcState rounding biasGravatar fmalita2015-12-15
* Unify some SkNx codeGravatar mtklein2015-12-14
* Revert of SkTime updates (patchset #2 id:20001 of https://codereview.chromium...Gravatar mtklein2015-12-14
* SkBitmap moveGravatar halcanary2015-12-14
* SkTime updatesGravatar mtklein2015-12-14
* If a point is on a path edge, it's in the path, at least for all cases where ...Gravatar caryclark2015-12-14
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar reed2015-12-14
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-14
* In SkPixmap.cpp, change SkAlphaMul to SkMulDiv255.Gravatar benjaminwagner2015-12-11
* archive skpx... currently dead codeGravatar mtklein2015-12-11
* Fix UB function problems for AA merger.Gravatar herb2015-12-10
* Change SkTaskGroup to use std::function. Ripple all the changes.Gravatar herb2015-12-10
* try adding flag to allow lcd text even in a layerGravatar reed2015-12-10
* Switch SkAutoMalloc to SkAutoTMalloc to avoid castGravatar scroggo2015-12-10