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path: root/src/core/SkThreadedBMPDevice.cpp
Commit message (Expand)AuthorAge
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDeviceGravatar Yuqian Li2018-05-07
* Revert "Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDevice"Gravatar Greg Daniel2018-05-06
* Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDeviceGravatar Yuqian Li2018-05-04
* Call SkMatrix::getType to make it thread safeGravatar Yuqian Li2018-04-28
* Copy SkBitmap to make it thread safeGravatar Yuqian Li2018-04-28
* Count the correct number of pos using text encoding.Gravatar Yuqian Li2018-04-26
* Snap bitmap for SkThreadedBMPDevice::drawBitmapRectGravatar Yuqian Li2018-04-25
* SkBlitter is not thread safe; make one for each thread.Gravatar Yuqian Li2018-04-16
* Snap the bitmap as it may be changed laterGravatar Yuqian Li2018-04-16
* Clone the xpos array in drawPosTextGravatar Yuqian Li2018-04-13
* Merge drawDevice and respect ctm for the paintGravatar Yuqian Li2018-04-10
* Do not use CTM for drawDevice or drawSpriteGravatar Yuqian Li2018-04-10
* Flush before snap SkThreadedBMPDeviceGravatar Yuqian Li2018-04-05
* Ensure that pointers/arrays are valid until flush in threaded backendGravatar Yuqian Li2018-04-04
* Fix drawBitmapRect in the threaded backendGravatar Yuqian Li2018-04-04
* Copy the bitmap in SkThreadedBMPDevice::drawDeviceGravatar Yuqian Li2018-02-25
* Enable DAA in the init-once phase of threaded backendsGravatar Yuqian Li2018-02-21
* Add init-once to threaded backendGravatar Yuqian Li2018-02-12
* handle large rects, rename helperGravatar Mike Reed2018-01-17
* Compare drawBounds with MakeLargest instead of isFiniteGravatar Yuqian Li2018-01-09
* Remove macro in the threaded backendGravatar Yuqian Li2018-01-09
* move largest apis into privateGravatar Mike Reed2018-01-08
* Try to bypass the false-positive clang thread analysis warningGravatar Yuqian Li2017-12-01
* Revert "Renaming and refactoring to prepare for init-once threaded backend"Gravatar Leon Scroggins2017-11-30
* Renaming and refactoring to prepare for init-once threaded backendGravatar Yuqian Li2017-11-30
* Add FIFO thread pool, use it for most things.Gravatar Mike Klein2017-09-01
* Allow providing SkExecutor to SkThreadedBMPDeviceGravatar Yuqian Li2017-08-30
* Flush threaded device when reaching max queue sizeGravatar Yuqian Li2017-08-07
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* we can std::move work to avoid copying itGravatar Mike Klein2017-06-07
* Add TiledDrawScheduler so we can concurrently draw and enqueGravatar Yuqian Li2017-06-05
* Add SkThreadedBMPDevice for Threaded Raster BackendGravatar Yuqian Li2017-04-03