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SkSpriteBlitter4f.cpp
Commit message (
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Author
Age
*
Change the Sprite portion of SkBlitter use SkArenaAlloc.
Herb Derby
2017-02-10
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
remove use of xfermode* in procs
Mike Reed
2016-11-09
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
*
Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
*
remove U16 support, just support F16
reed
2016-04-14
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Revert of New GM that exercises gamma-correctness in various parts of the pip...
brianosman
2016-02-26
*
New GM that exercises gamma-correctness in various parts of the pipeline.
brianosman
2016-02-26
*
simplify/unify xferproc api
reed
2016-02-24
*
lots of sRGB and F16 blits
reed
2016-02-22