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path: root/src/core/SkShader.cpp
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* Wrap GrEffects in GrEffectPtr.Gravatar bsalomon@google.com2013-01-16
* Added print out of SkShader information to debuggerGravatar robertphillips@google.com2013-01-15
* another false --> NULL return fixGravatar humper@google.com2013-01-14
* Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader.Gravatar bsalomon@google.com2013-01-14
* reland 6798 w/ fix for bitmap-as-mask pixel-lockingGravatar reed@google.com2012-12-13
* revert 6798 (assert in GM)Gravatar reed@google.com2012-12-13
* Goal: ensure we always balance lock/unlock pixels calls.Gravatar reed@google.com2012-12-13
* Make SkShader store localM directly rather than as a separate alloc.Gravatar bsalomon@google.com2012-10-31
* Rename GrSamplerState to GrEffectStage.Gravatar bsalomon@google.com2012-10-26
* GrCustomStage Renaming Part 4Gravatar bsalomon@google.com2012-10-24
* Reland r5963 with two fixes:Gravatar bsalomon@google.com2012-10-16
* Revert r5962 because of failures.Gravatar bsalomon@google.com2012-10-16
* Require matrix for custom stage to be set when custom stage is installed.Gravatar bsalomon@google.com2012-10-16
* Add SkShader::asShadeProc to fast-path the caller when the shader is fastGravatar reed@google.com2012-10-12
* Make flattenables no longer depend on global static initializers.Gravatar scroggo@google.com2012-09-21
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Update SkFlattenable buffers to be more modular.Gravatar djsollen@google.com2012-08-07
* Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-un...Gravatar rileya@google.com2012-07-25
* Added asNewCustomStage to SkShader and implemented it for all the gradient sh...Gravatar rileya@google.com2012-07-20
* Added Inst counting to SkFlattenable-derived classesGravatar robertphillips@google.com2012-06-27
* Decouple the SkFlattenable from SkReader32/SkWriter32.Gravatar djsollen@google.com2012-04-12
* Cleanup code related to SkFlattenable::flatten()Gravatar djsollen@google.com2012-03-29
* Create macro for registering classes for deserializationGravatar djsollen@google.com2012-03-26
* Cleanup Macros arround static initializers for SkFlattenable.Gravatar djsollen@google.com2012-03-23
* Add SkDEBUGFAIL to clean up use of SkASSERT(!"text");Gravatar tomhudson@google.com2011-12-28
* Adding isOpaque method to skia shader classesGravatar junov@chromium.org2011-12-09
* add more SK_OVERRIDEsGravatar reed@google.com2011-12-07
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* ColorShaders report no bitmaps, but only a color_gradient, which we now detectGravatar reed@google.com2011-07-06
* add SkEmptyShader, and return it from CreateBitmapShader if the bitmap is emptyGravatar reed@google.com2011-07-05
* Increase use of SkMatrix::hasPerspective(), merge in has_perspective().Gravatar tomhudson@google.com2011-06-06
* fix bug where we wrote uninitialized data to the flatten stream for shaders.Gravatar reed@google.com2011-05-10
* add const to SkColorShader's asABitmapGravatar reed@google.com2011-03-08
* make asABitmap() constGravatar reed@google.com2011-03-07
* Add asAGradient shader extraction API.Gravatar vandebo@chromium.org2011-02-24
* merge with changes for GPU backendGravatar reed@android.com2010-12-20
* only report hasspan16 if we're opaque, otherwise we get a different blendGravatar reed@android.com2010-03-11
* fix off-by-1 in alpha in colorshader setupGravatar reed@android.com2010-03-11
* expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderGravatar reed@android.com2009-08-27
* add shader flag kConstInY_FlagGravatar reed@android.com2009-06-12
* grab from latest androidGravatar reed@android.com2008-12-17