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path: root/src/core/SkRasterPipelineBlitter.cpp
Commit message (Expand)AuthorAge
* fix mask address calculationGravatar Mike Klein2018-02-26
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* remove append_from_srgb()Gravatar Mike Klein2017-12-18
* Rework out-of-gamut handling in SkRasterPipelineGravatar Mike Klein2017-12-18
* "support" 3D masks like Ganesh doesGravatar Mike Klein2017-11-14
* clean up SK_LEGACY_LOWP_STAGESGravatar Mike Klein2017-10-31
* add srcover_bgra_8888Gravatar Mike Klein2017-10-24
* impl blitAntiV2 via mask for rasterpipelineGravatar Mike Reed2017-09-06
* clean up some SkRasterPipelineBlitter TODOsGravatar Mike Klein2017-09-05
* fold params into StageRecGravatar Mike Reed2017-08-29
* add 'a8' config for nanobench, specialize blitV for raster-pipelineGravatar Mike Reed2017-08-28
* rework plus blend modeGravatar Mike Klein2017-08-24
* Revert "Consolidate SkRasterPipelineBlitter blendmode construction"Gravatar Florin Malita2017-08-23
* Consolidate SkRasterPipelineBlitter blendmode constructionGravatar Florin Malita2017-08-23
* Rename append_uniform_color() to append_constant_color().Gravatar Mike Klein2017-08-03
* rough clamped tracking in SkRasterPipelineGravatar Mike Klein2017-07-25
* override SkRasterPipelineBlitter::blitRect()Gravatar Mike Klein2017-07-20
* convert over to 2d-modeGravatar Mike Klein2017-07-20
* experimental: draw into unpremulGravatar Mike Reed2017-07-19
* add stages for black and white colorsGravatar Mike Reed2017-07-06
* add bgra as 1st class formatGravatar Mike Klein2017-06-27
* specialize loaders for dst registers, to avoid move/swap stagesGravatar Mike Reed2017-06-27
* support g8 and 4444 in SkRPBlitterGravatar Mike Klein2017-06-17
* remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINEGravatar Mike Reed2017-06-12
* CanOverflow -> ClampIfNeededGravatar Mike Klein2017-06-09
* Opt-in burst mechanism for pipeline shadersGravatar Florin Malita2017-06-06
* implement SkRasterPipelineBlitter::blitAntiH2()Gravatar Mike Klein2017-06-05
* default impl of appendStages now calls shaderContextGravatar Mike Reed2017-06-02
* have shaders that need seed_shader call it themselvesGravatar Mike Klein2017-06-01
* plumb y through to SkJumperGravatar Mike Klein2017-06-01
* update SkRasterPipeline::run() to also take yGravatar Mike Klein2017-06-01
* rasterpipeline:Gravatar Mike Reed2017-05-26
* add srcover_rgba_8888Gravatar Mike Klein2017-05-25
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* add a bulk shader path through SkRasterPipelineBlitterGravatar Mike Klein2017-05-24
* SkRasterPipeline in SkArenaAllocGravatar Mike Klein2017-05-24
* Revert "Revert "mark SkRasterPipelineBlitter final""Gravatar Mike Klein2017-05-22
* Revert "mark SkRasterPipelineBlitter final"Gravatar Brian Osman2017-05-22
* mark SkRasterPipelineBlitter finalGravatar Mike Klein2017-05-22
* add compile, use it in blitterGravatar Mike Klein2017-05-22
* refactor SkRasterPipelineBlitterGravatar Mike Klein2017-05-22
* stage version of verticesGravatar Mike Reed2017-05-19
* Make SkCreateRasterPipelineBlitter() not fail.Gravatar Mike Klein2017-05-10
* Make SkColorFilter::appendStages() not fail.Gravatar Mike Klein2017-05-09
* "can we?" -> "do we want to?" for SkRasterPipelineBlitterGravatar Mike Klein2017-05-08
* jumper, finish blend modesGravatar Mike Klein2017-05-08
* move dither after the transfer functionGravatar Mike Klein2017-05-04
* dither stageGravatar Mike Klein2017-05-03