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path: root/src/core/SkNormalSource.h
Commit message (Expand)AuthorAge
* Restore SkLightingShader and associated classesGravatar Robert Phillips2018-07-17
* Remove SkLightingShader and associated classesGravatar Robert Phillips2017-08-07
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* Use SkArenaAlloc in the SkAutoBlitterChoose code.Gravatar Herb Derby2017-02-07
* Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoo...Gravatar Robert Phillips2017-02-07
* Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.Gravatar Herb Derby2017-02-07
* Remove stray semicolons.Gravatar Mike Klein2016-09-27
* LightingShader and NormalSource comment and style fixesGravatar dvonbeck2016-08-11
* GrFP can express distance vector field req., program builder declares variab...Gravatar dvonbeck2016-08-01
* Revert of GrFP can express distance vector field req., program builder decla...Gravatar mtklein2016-07-30
* GrFP can express distance vector field req., program builder declares variab...Gravatar dvonbeck2016-07-29
* Added API for Bevel NormalSource.Gravatar dvonbeck2016-07-28
* Bundle SkShader::asFragmentProcessor arguments in a structGravatar brianosman2016-07-22
* SkLS now accepting nullptr for diffuse shader and normal source, now accurate...Gravatar dvonbeck2016-07-20
* API change to allow for NormalSource selection at the user level.Gravatar dvonbeck2016-07-06
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27
* Revert of Refactoring of CPU NormalMap handling out into its own class (patch...Gravatar dvonbeck2016-06-27
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27