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path: root/src/core/SkLiteDL.h
Commit message (Expand)AuthorAge
* Record SkCanvas::flush().Gravatar Mike Klein2017-08-14
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""Gravatar Florin Malita2017-05-03
* Revert "Reland: Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-03
* Reland: Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-03
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
* Revert "Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-02
* Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-02
* Revert "Revert "SaveLayerRec::fClipMask -> raw pointer""Gravatar Mike Klein2017-05-01
* Revert "SaveLayerRec::fClipMask -> raw pointer"Gravatar Mike Klein2017-05-01
* SaveLayerRec::fClipMask -> raw pointerGravatar Florin Malita2017-05-01
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
* Make SkLiteDL::draw() const.Gravatar Mike Klein2017-04-11
* remove legacy virtual for vertices, only support object formGravatar Mike Reed2017-03-17
* Revert[2] "More SkVertices implementation work""Gravatar Mike Reed2017-03-17
* Revert "More SkVertices implementation work"Gravatar Mike Reed2017-03-17
* More SkVertices implementation workGravatar Mike Reed2017-03-17
* Remove SkLiteDL::makeThreadsafe().Gravatar Mike Klein2017-03-02
* Refactor SkLiteDL to no longer extend SkDrawable.Gravatar Derek Sollenberger2017-03-02
* Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* remove SK_SUPPORT_LEGACY_CLIP_REGIONOPSGravatar Mike Reed2016-12-08
* remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAMGravatar Mike Reed2016-11-03
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* SkLiteDL: much simpler to eliminate bitmaps in recorder.Gravatar Mike Klein2016-10-04
* Add setBounds to SkLiteDL for AndroidGravatar liyuqian2016-09-21
* abstract name of clipping ops, to transtion to a more restricted setGravatar reed2016-09-20
* SkLiteDL: drawAsLayer()Gravatar mtklein2016-09-08
* record drawfiltersGravatar reed2016-09-02
* Add drawRegion() API to SkCanvasGravatar msarett2016-08-25
* Made shadows blurry (thru implementing variance mapping)Gravatar vjiaoblack2016-08-25
* Plumb drawArc to SkDevice.Gravatar bsalomon2016-08-19
* Fast path translate() in SkCanvas and SkLiteDL.Gravatar mtklein2016-08-19
* Revert of Fast path translate() in SkCanvas and SkLiteDL. (patchset #5 id:800...Gravatar mtklein2016-08-18
* Fast path translate() in SkCanvas and SkLiteDL.Gravatar mtklein2016-08-18
* SkLiteDL: a little spring cleaningGravatar mtklein2016-08-17
* SkLiteDL: inline empty()Gravatar mtklein2016-08-17
* SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw().Gravatar mtklein2016-08-16
* SkLiteDL: remove freelisting, add reset() and SKLITEDL_PAGE knob.Gravatar mtklein2016-08-16
* Add onDrawBitmapLattice(), avoid unnecessary bitmap->image copyGravatar msarett2016-08-16
* just add SkLiteDL::empty()Gravatar mtklein2016-08-15
* SkLiteDL: turn vtable sidewaysGravatar mtklein2016-08-11
* Revert of SkLiteDL: turn vtable sideways (patchset #7 id:120001 of https://co...Gravatar reed2016-08-11
* SkLiteDL: turn vtable sidewaysGravatar mtklein2016-08-10
* allocate memory manually in SkLiteDLGravatar mtklein2016-08-09
* Purge the SkLiteDL freelist when PurgeAllCaches() is called.Gravatar mtklein2016-08-09
* SkLiteDL: control reuse by a single parameterGravatar mtklein2016-08-08
* finish SkLiteDLGravatar mtklein2016-08-07
* SkLiteDL, very nearly the restGravatar mtklein2016-08-07
* SkLiteDL: closing inGravatar mtklein2016-08-06