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path: root/src/core/SkLinearBitmapPipeline_core.h
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* In the current code, tiling and bilerp sampling are strongly tied together. T...Gravatar herb2016-07-22
* Revert of Redo Tiling (patchset #14 id:260001 of https://codereview.chromium....Gravatar jcgregorio2016-07-22
* In the current code, tiling and bilerp sampling are strongly tied together. T...Gravatar herb2016-07-21
* Reduce size of LinearBitmapPipeline from 281K to 134K, but keep the same speed.Gravatar herb2016-07-11
* centralize VECTORCALL as SK_VECTORCALLGravatar mtklein2016-07-07
* Simplify code by breaking general sampler into Nearest and Bilerp.Gravatar herb2016-06-09
* Add 8888 fast SrcOver mode.Gravatar herb2016-05-03
* WIP: experimental bilerp pipeline.Gravatar herb2016-03-23
* Rework files and add test cases.Gravatar herb2016-03-07
* break out the tile and matrix strategiesGravatar herb2016-03-04