Commit message (Expand) | Author | Age | |
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* | In the current code, tiling and bilerp sampling are strongly tied together. T... | herb | 2016-07-22 |
* | Revert of Redo Tiling (patchset #14 id:260001 of https://codereview.chromium.... | jcgregorio | 2016-07-22 |
* | In the current code, tiling and bilerp sampling are strongly tied together. T... | herb | 2016-07-21 |
* | Reduce size of LinearBitmapPipeline from 281K to 134K, but keep the same speed. | herb | 2016-07-11 |
* | centralize VECTORCALL as SK_VECTORCALL | mtklein | 2016-07-07 |
* | Simplify code by breaking general sampler into Nearest and Bilerp. | herb | 2016-06-09 |
* | Add 8888 fast SrcOver mode. | herb | 2016-05-03 |
* | WIP: experimental bilerp pipeline. | herb | 2016-03-23 |
* | Rework files and add test cases. | herb | 2016-03-07 |
* | break out the tile and matrix strategies | herb | 2016-03-04 |