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SkHalf.h
Commit message (
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Author
Age
*
f16<->f32 ftz is an optional thing for speed.
mtklein
2016-08-23
*
Flush denorm half floats to zero.
mtklein
2016-08-22
*
Add Sk4h_load4 for loading F16.
mtklein
2016-07-26
*
Improve naive SkColorXform to half floats
msarett
2016-07-19
*
Expand _01 half<->float limitation to _finite. Simplify.
mtklein
2016-07-15
*
Revert of Expand _01 half<->float limitation to _finite. Simplify. (patchset...
mtklein
2016-07-14
*
Expand _01 half<->float limitation to _finite. Simplify.
mtklein
2016-07-14
*
Clean up hyper-local SkCpu feature test experiment.
mtklein
2016-07-11
*
skcpu: sse4.1 floor, f16c f16<->f32
mtklein
2016-04-19
*
Revert of skcpu: sse4.1 floor, f16c f16<->f32 (patchset #11 id:200001 of http...
mtklein
2016-04-15
*
skcpu: sse4.1 floor, f16c f16<->f32
mtklein
2016-04-15
*
Revert of skcpu: sse4.1 floor, f16c f16<->f32 (patchset #10 id:180001 of http...
mtklein
2016-04-14
*
skcpu: sse4.1 floor, f16c f16<->f32
mtklein
2016-04-14
*
NEON f32 <-> f16 and f32 <-> u16
mtklein
2016-02-19
*
new version of SkHalfToFloat_01
mtklein
2016-02-11
*
SkHalfToFloat_01 / SkFloatToHalf_01
mtklein
2016-02-11
*
Revert of SkHalfToFloat_01 / SkFloatToHalf_01 (patchset #11 id:200001 of http...
mtklein
2016-02-11
*
SkHalfToFloat_01 / SkFloatToHalf_01
mtklein
2016-02-11
*
Add support for half float alpha textures.
jvanverth
2014-12-05
*
Add float-to-half (binary16) conversion functions.
jvanverth
2014-11-26