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core
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SkDevice.cpp
Commit message (
Expand
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Author
Age
*
Hide SkTextBlob::GlyphPositioning from public API
Florin Malita
2018-07-27
*
const all the things
Herb Derby
2018-07-27
*
Convert bitmap to use runs instead of blobs
Herb Derby
2018-07-21
*
Redo drawTextRSXForm for glyph runs
Herb Derby
2018-07-18
*
Device interface uses glyph run list
Herb Derby
2018-07-16
*
Introduce text blob processing but don't wire it up
Herb Derby
2018-07-13
*
Move to using pointers in simplifyDraw*
Herb Derby
2018-07-12
*
Remove SkDrawFilter.
Ben Wagner
2018-07-12
*
Remove the SkGlyphRunInfo code
Herb Derby
2018-07-10
*
Interpolate patch vertices in destination color space
Brian Osman
2018-07-09
*
skeletal animation support added to API and software backend
Ruiqi Mao
2018-06-29
*
Revert "Remove drawTextBlob from device use drawGlyphRunList"
Robert Phillips
2018-06-28
*
Remove drawTextBlob from device use drawGlyphRunList
Herb Derby
2018-06-28
*
SkUtils: safe SkUTF16_NextUnichar
Hal Canary
2018-06-19
*
Use SkGlyphRun instead of builder
Herb Derby
2018-06-19
*
Revert "Revert "SkTypes: extract SkTo""
Hal Canary
2018-06-14
*
Revert "SkTypes: extract SkTo"
Hal Canary
2018-06-13
*
SkTypes: extract SkTo
Hal Canary
2018-06-12
*
New more efficient run builder
Herb Derby
2018-06-08
*
Smarter use of glyph cache
Herb Derby
2018-06-06
*
Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"
Herb Derby
2018-06-06
*
Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"
Hal Canary
2018-06-06
*
Have draw(Text|PosText|PosTextH) use a single entry on the device
Herb Derby
2018-06-05
*
Remove SkPaint::kGenA8FromLCD_Flag.
Ben Wagner
2018-04-16
*
handle bad xform in drawTextRSXform
Mike Reed
2018-03-16
*
drawTextRSXform should not apply matrix to shader
Mike Reed
2018-03-15
*
handle conics in text warper
Mike Reed
2018-01-29
*
Implement a fast path for solid color lattice rectangle
Stan Iliev
2017-12-11
*
move parts of SkPoint to SkPointPriv
Cary Clark
2017-11-08
*
make skmatrix getmapproc private
Cary Clark
2017-10-20
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
clean read/write pixels signatures, augment SkSurface API
Mike Reed
2017-07-21
*
SkDevice::drawBitmap takes x,y, not matrix
Hal Canary
2017-06-27
*
color-correct patch
Mike Reed
2017-05-23
*
Initial clip-mask-layer support
Florin Malita
2017-05-01
*
change drawAtlas to behave like drawVertices
Mike Reed
2017-04-28
*
add helper makeShader for the common Clamp case
Mike Reed
2017-04-28
*
Fold SkImageCacherator into SkImage_Lazy
Brian Osman
2017-04-27
*
hide most details of SkPatchUtils
Mike Reed
2017-04-05
*
remove legacy vertices virtual from SkDevice
Mike Reed
2017-03-19
*
don't use deprecated (raw) form of SkPatchUtils, delete duplicate util
Mike Reed
2017-03-17
*
Revert[2] "More SkVertices implementation work""
Mike Reed
2017-03-17
*
Revert "More SkVertices implementation work"
Mike Reed
2017-03-17
*
More SkVertices implementation work
Mike Reed
2017-03-17
*
remove unused VerticesFlags
Mike Reed
2017-03-16
*
Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric ...
Mike Reed
2017-03-07
*
Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, an...
Mike Reed
2017-03-04
*
Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable...
Mike Reed
2017-03-04
*
Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-...
Cary Clark
2017-03-03
*
Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric ...
Mike Reed
2017-03-03
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