| Commit message (Collapse) | Author | Age |
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Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002
Review URL: https://codereview.chromium.org/1772463002
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needed
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1768433003
TBR=
basically reverts previous CL, but keeps the create --> onCreate change
Review URL: https://codereview.chromium.org/1768433003
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https://codereview.chromium.org/1759653004/ )"
This reverts commit e38bcaf24b00066e167e03a5ac63cf828914d747.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1763973002
TBR=
Review URL: https://codereview.chromium.org/1763973002
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https://codereview.chromium.org/1759653004/ )
Reason for revert:
Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Debug failed dm:
....
FYI: loaded 23439 distinct uninteresting hashes from 23439 lines
Skipping config gpu: Don't understand 'gpu'.
Skipping config msaa16: Don't understand 'msaa16'.
168400 srcs * 7 sinks + 481 tests == 1179281 tasks
0ns elapsed, 5 active, 1179276 queued, 55MB RAM, 55MB peak
565 gm xfermodes2
565 gm xfermodes
565 gm xfermodeimagefilter
565 gm xfermodes3
565 gm verylarge_picture_image
c:\0\build\slave\workdir\build\skia\src\core\skshader.cpp:108:
fatal error: ""(0 == ((size) & 15))""
step returned non-zero exit code: 3
@@@STEP_FAILURE@@@
Original issue's description:
> enforce 16byte alignment in shader contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
>
> Committed: https://skia.googlesource.com/skia/+/d812fb458807245daa812adb7af0733cf5b54d96
TBR=mtklein@google.com,fmalita@chromium.org,herb@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1759323002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
Review URL: https://codereview.chromium.org/1759653004
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https://codereview.chromium.org/1757993002/ )
Reason for revert:
oops, need to update bench to know about the large size needed for the new shader
Original issue's description:
> add support for new bitmapshader context
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1757993002
>
> Committed: https://skia.googlesource.com/skia/+/19cef56344b5a5f26f802d7be34c44af36b7e797
TBR=herb@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1763743002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1757993002
Review URL: https://codereview.chromium.org/1757993002
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To facilitate upcoming context selection changes.
R=reed@google.com,mtklein@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002
Review URL: https://codereview.chromium.org/1720933002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1697523003
Review URL: https://codereview.chromium.org/1697523003
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next steps:
1. this lands
2. update android to call the new factory
3. move SkComposeShader.h into private
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1686803003
Review URL: https://codereview.chromium.org/1686803003
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BUG=skia:4296
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1532573002
Review URL: https://codereview.chromium.org/1532573002
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We are trying to support the behavior provided by the Android
framework. Other developers do not necessarily need this behavior.
BUG=skia:4296
Review URL: https://codereview.chromium.org/1518933002
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Review URL: https://codereview.chromium.org/1388113002
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The new FP is used to implement SkXM::Mode color filters and SkXM::Mode image filters. Also, these now support all advanced SkXM::Mode xfermodes.
Review URL: https://codereview.chromium.org/1334293003
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processors that combine 2 things with a xfermode. This way, we can change the implementation of these factories in the future to not use GrComposeEffect if desired.
BUG=skia:4182
Review URL: https://codereview.chromium.org/1306163005
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don't have children of their own. This prevents creating an arbitrarily large tree of procs. Also, it will choose a random coefficient mode for the xfermode.
BUG=skia:4182
Review URL: https://codereview.chromium.org/1306163002
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outputColor; now it just accepts an outputColor string. It's now up to the programmer to declare outputColors if needed before emitting child code.
BUG=skia:4182
Review URL: https://codereview.chromium.org/1321253003
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moved onCreateGLInstance() to private in GrComposeEffect
Added SkComposeShader gpu implementation; composeshader gm is unchanged
BUG=skia:4182
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1292353005
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DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
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DOCS_PREVIEW= https://skia.org/?cl=1316123003
Review URL: https://codereview.chromium.org/1316123003
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Review URL: https://codereview.chromium.org/1185893007
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This was needed for pictures before v33, and we're now requiring v35+.
Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/52c293547b973f7fb5de3c83f5062b07d759ab88
Review URL: https://codereview.chromium.org/769953002
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https://codereview.chromium.org/769953002/)
Reason for revert:
Breaks canary builds. Will reland after the Chromium change lands.
Original issue's description:
> Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
>
> This was needed for pictures before v33, and we're now requiring v35+.
>
> Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/52c293547b973f7fb5de3c83f5062b07d759ab88
TBR=reed@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/768183002
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This was needed for pictures before v33, and we're now requiring v35+.
Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
BUG=skia:
Review URL: https://codereview.chromium.org/769953002
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factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:
1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).
If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.
R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/395603002
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Add a function to inspect an SkShader to determine if it is an
SkComposeShader.
Add a virtual function for determining if an SkShader is a custom
shader, which returns a custom set of information. The
implementation is in Android, and this function is only defined
if SK_BUILD_FOR_ANDROID_FRAMEWORK.
BUG=b/10650594
R=reed@google.com, scroggo@google.com
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/282733005
git-svn-id: http://skia.googlecode.com/svn/trunk@14716 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@14584 2bbb7eff-a529-9590-31e7-b0007b416f81
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patch from issue 267923005
BUG=skia:
R=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/261773005
git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/265163008
git-svn-id: http://skia.googlecode.com/svn/trunk@14569 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@14524 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=scroggo@google.com, dominikg@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/264843006
git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
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As a first step towards removing SkShader::setLocalMatrix, which will make
SkShader thread-safe, remove calls to setLocalMatrix that happen immediately
after the shader is being created. Instead, pass the matrix into the constructor
or factory method.
BUG=skia:1976
R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/245963010
git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
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separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
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Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
This is blocking the DEPS roll into Chromium. Failures can be seen here:
http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216
>
> Committed: http://code.google.com/p/skia/source/detail?r=14323
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/249643002
git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.
Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.
TEST=out/Debug/dm
BUG=skia:1976
Committed: http://code.google.com/p/skia/source/detail?r=14216
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/207683004
git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
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Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
Causing memory leaks in Chromium.
Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org
TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/241283003
git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.
Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.
TEST=out/Debug/dm
BUG=skia:1976
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/207683004
git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
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This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted.
R=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/197763008
git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
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Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.
What used to be this:
SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer -> SkOrderedReadBuffer
SkFlattenableReadBuffer -> SkValidatingReadBuffer
is now
SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer
Benefits:
- code is simpler, names are less wordy
- the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
- write buffers are completely devirtualized, important for record speed
This refactoring was mostly mechanical. You aren't going to find anything
interesting in files with less than 10 lines changed.
BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/134163010
git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
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I think I applied the trick everywhere possible. Limitations:
- can't be used with templated classes
- all constructors and destructors must be defined inline
A couple of the SkAutoFoo were unused in Skia, Chromium, and Android, so I
deleted them. This change caught the same bugs Cary found in SkPath, plus one
more in SampleApp.
BUG=
R=reed@google.com, caryclark@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/72603005
git-svn-id: http://skia.googlecode.com/svn/trunk@12301 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=mtklein@google.com
Review URL: https://codereview.chromium.org/26702002
git-svn-id: http://skia.googlecode.com/svn/trunk@11803 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7314092/
git-svn-id: http://skia.googlecode.com/svn/trunk@7732 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7105045/
git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6806 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6802 2bbb7eff-a529-9590-31e7-b0007b416f81
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A big caller of lockPixels is setContext in the bitmapshader.
This change replaces beginSession/endSession with adding endContext(), and
adds debugging code to ensure that
1. setContext calls are never nested
2. endContext is always called after each setContext call.
Review URL: https://codereview.appspot.com/6937046
git-svn-id: http://skia.googlecode.com/svn/trunk@6798 2bbb7eff-a529-9590-31e7-b0007b416f81
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May cause very slight GM changes in gpu two pt radial/conical radients.
Review URL: https://codereview.appspot.com/6821056
git-svn-id: http://skia.googlecode.com/svn/trunk@6221 2bbb7eff-a529-9590-31e7-b0007b416f81
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Instead, force all builds to call InitializeFlattenables.
Remove the make_debugger script, which was created to force
rebuilding without global static initializers so that all flattenables
would be linked. It is no longer necessary since all flattenables
will be linked thanks to InitializeFlattenables, which now can (and
must) be called when global static initializers are turned on.
BUG=https://code.google.com/p/skia/issues/detail?id=903
BUG=https://code.google.com/p/skia/issues/detail?id=902
Review URL: https://codereview.appspot.com/6548044
git-svn-id: http://skia.googlecode.com/svn/trunk@5642 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6448095
git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
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Now, SkComposeShaders, SkDiscreteMapper, SkCosineMapper,
Line2DPathEffect, and SkTransparentShader can be flattened
and unflattened. This makes more of our samples work when
using a pipe.
Review URL: https://codereview.appspot.com/6338064
git-svn-id: http://skia.googlecode.com/svn/trunk@4334 2bbb7eff-a529-9590-31e7-b0007b416f81
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