| Commit message (Collapse) | Author | Age |
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- Add drawOval base function to SkDevice, and override in SkGpuDevice
- Move isSimilarityMatrix to SkMatrix (renamed to isSimilarity) and fixed up unit test
- Since both SkGpuDevice::drawOval() and GrContext::drawPath() can try to draw ovals, added GrContext::canDrawOval() and GrContext::internalDrawOval() to avoid duplicate code
- Hooked in axis-aligned oval fill shader
- Enabled GPU stroked circles
- Added stroked circle bench test
Review URL: https://codereview.appspot.com/7137050
git-svn-id: http://skia.googlecode.com/svn/trunk@7304 2bbb7eff-a529-9590-31e7-b0007b416f81
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google3-
third_party/skia/src/core/SkCanvas.cpp:1711:61: error: non-constant-expression cannot be narrowed from type 'int32_t' (aka 'int') to 'SkScalar' (aka 'float') in initializer list [-Wc++11-narrowing]
0, SkIntToScalar(c.fLeft), SkIntToScalar(c.fRight), w
^
third_party/skia/src/core/SkCanvas.cpp:1711:61: note: override this message by inserting an explicit cast
0, SkIntToScalar(c.fLeft), SkIntToScalar(c.fRight), w
^
static_cast<SkScalar>( )
Review URL: https://codereview.appspot.com/7041044
git-svn-id: http://skia.googlecode.com/svn/trunk@6979 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6943056
git-svn-id: http://skia.googlecode.com/svn/trunk@6815 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6774 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6770 2bbb7eff-a529-9590-31e7-b0007b416f81
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do that immediately right now... will re-submit when we can.
git-svn-id: http://skia.googlecode.com/svn/trunk@6766 2bbb7eff-a529-9590-31e7-b0007b416f81
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add RRect as a first-class clip primitive.
Review URL: https://codereview.appspot.com/6923058
git-svn-id: http://skia.googlecode.com/svn/trunk@6762 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6871051
git-svn-id: http://skia.googlecode.com/svn/trunk@6661 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6851111
git-svn-id: http://skia.googlecode.com/svn/trunk@6551 2bbb7eff-a529-9590-31e7-b0007b416f81
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permit testing if it is to our advantage
to selectively disable soft clipping and
high quality blurs during animations.
Review URL: https://codereview.appspot.com/6812092
git-svn-id: http://skia.googlecode.com/svn/trunk@6328 2bbb7eff-a529-9590-31e7-b0007b416f81
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partial revert of r5871 which reverted r5861).
Unreviewed
Review URL: https://codereview.appspot.com/6631062
git-svn-id: http://skia.googlecode.com/svn/trunk@5881 2bbb7eff-a529-9590-31e7-b0007b416f81
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compilation issues
git-svn-id: http://skia.googlecode.com/svn/trunk@5871 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.appspot.com/6636050
git-svn-id: http://skia.googlecode.com/svn/trunk@5861 2bbb7eff-a529-9590-31e7-b0007b416f81
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We haven't been testing this for nearly two years.
R=reed@google.com
Review URL: https://codereview.appspot.com/6640044
git-svn-id: http://skia.googlecode.com/svn/trunk@5857 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5746 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5744 2bbb7eff-a529-9590-31e7-b0007b416f81
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to removing setDevice (and hopefully getDevice after that).
git-svn-id: http://skia.googlecode.com/svn/trunk@5732 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkImageFilter::Proxy parameter to the GPU recursion path. Extract
DeviceImageFilterProxy from SkCanvas.cpp into its own .h, and rename it.
https://codereview.appspot.com/6575059/
git-svn-id: http://skia.googlecode.com/svn/trunk@5720 2bbb7eff-a529-9590-31e7-b0007b416f81
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subclasses of SkCanvas and SkDevice from our clients.
git-svn-id: http://skia.googlecode.com/svn/trunk@5679 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5678 2bbb7eff-a529-9590-31e7-b0007b416f81
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The prev impl relied on drawBitmap "deducing" the destination rect by applying
the computed matrix to the bitmap's bounds. This cannot be done if the srcRect
is fractional, and therefore not representable w/ a bitmap.
The new impl computes the same matrix, but calls down to the device via drawRect
+ a bitmap_shader. This allows us to specfiy the dstRect explicitly.
The possible down-side is that we now rely on the device subclass to efficiently
handle draRect+shader, instead of calling its drawBitmap entry-point.
To give the device the chance to handle this differently, I now call through to
a new device virtual: drawBitmapRect. The default impl is to create the shader
and call drawRect, but a subclass can intercept that.
For now, the GPU override of drawBitmapRect is mimicing the old behavior (by
rounding the srcRect to an iRect). This preserves its ability to call drawBitmap
which handles very-large textures, but shows some gittering/imprecision, due to
the rounding. ... this is the same GPU behavior we have before this CL.
Review URL: https://codereview.appspot.com/6542065
git-svn-id: http://skia.googlecode.com/svn/trunk@5663 2bbb7eff-a529-9590-31e7-b0007b416f81
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will follow w/ new .skp files to keep the waterfall green (I hope)
git-svn-id: http://skia.googlecode.com/svn/trunk@5584 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5581 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5580 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5579 2bbb7eff-a529-9590-31e7-b0007b416f81
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allows the client more control over the scaling. Because of virtual overrides
and wanting to keep the old call-sites up and running, this CL renames the
virtual entry-point to drawBitmapRectToRect, and downgrades drawBitmapRect to
a non-virtual helper function.
The implementation is to use the float-rect for computing the matrix, but still
cons-up an integer rect for the purposes of subsetting the original bitmap. We
do this by calling float_src->roundOut(&int_src) so that we include all
(partially) covered src pixels.
No change needed on SkDevice, since that signature is explicitly passed the
computed matrix.
Review URL: https://codereview.appspot.com/6501140
git-svn-id: http://skia.googlecode.com/svn/trunk@5578 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5346 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6506051/
git-svn-id: http://skia.googlecode.com/svn/trunk@5341 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6499051/
git-svn-id: http://skia.googlecode.com/svn/trunk@5338 2bbb7eff-a529-9590-31e7-b0007b416f81
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Notify the surface when the canvas draws into it, so it can invalidate the
cached image, and (if needed) perform a copy-on-write on the surface if it
was being shared with the image.
Review URL: https://codereview.appspot.com/6441115
git-svn-id: http://skia.googlecode.com/svn/trunk@5306 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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quickReject
Review URL: https://codereview.appspot.com/6448161
git-svn-id: http://skia.googlecode.com/svn/trunk@5140 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5135 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
TEST=
Review URL: https://codereview.appspot.com/6453052
git-svn-id: http://skia.googlecode.com/svn/trunk@4810 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4785 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6423051/
git-svn-id: http://skia.googlecode.com/svn/trunk@4692 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6409048/
git-svn-id: http://skia.googlecode.com/svn/trunk@4633 2bbb7eff-a529-9590-31e7-b0007b416f81
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preparing tests for enforcing save/restore balancing constraints on SkPicture
Review URL: http://codereview.appspot.com/6354105/
git-svn-id: http://skia.googlecode.com/svn/trunk@4618 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6348100/
git-svn-id: http://skia.googlecode.com/svn/trunk@4598 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6346066/
git-svn-id: http://skia.googlecode.com/svn/trunk@4456 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4343 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6300114/
git-svn-id: http://skia.googlecode.com/svn/trunk@4291 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6203067/
git-svn-id: http://skia.googlecode.com/svn/trunk@4034 2bbb7eff-a529-9590-31e7-b0007b416f81
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we were defaulting to intersect all the time (doh).
git-svn-id: http://skia.googlecode.com/svn/trunk@3980 2bbb7eff-a529-9590-31e7-b0007b416f81
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already did in drawRect and drawPath
git-svn-id: http://skia.googlecode.com/svn/trunk@3968 2bbb7eff-a529-9590-31e7-b0007b416f81
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draws like drawRect (with no fancy effects)
git-svn-id: http://skia.googlecode.com/svn/trunk@3933 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6092056
git-svn-id: http://skia.googlecode.com/svn/trunk@3810 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6118050/
git-svn-id: http://skia.googlecode.com/svn/trunk@3766 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3679 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3670 2bbb7eff-a529-9590-31e7-b0007b416f81
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