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* add drawImageNineGravatar reed2015-06-25
| | | | | | | | this also exposes nine-patch drawing directly to devices, and creates a shared iterator for unrolling a nine-patch into single rect->rect draws. BUG=skia: Review URL: https://codereview.chromium.org/1211583003
* add SkCanvas::drawAtlasGravatar reed2015-06-24
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1181913003
* Clean up usage of SkSurfacePropsGravatar robertphillips2015-06-22
| | | | | | | | | | | | This CL continues cleaning up Skia's usage of SkSurfaceProps. It: Removes the duplicate SkSurfaceProps object from SkImageFilter::Proxy. Removes a dispreferred ctor from SkCanvas Removes the initForRootLayer entry point from SkDevice (since the root device and the canvas should always have the same pixel geometry now). Review URL: https://codereview.chromium.org/1201983006
* Begin kLegacyFontHost_InitType cleanupGravatar robertphillips2015-06-22
| | | | | | | | | | | | | | | | | | This CL starts the process of pushing kLegacyFontHost_InitType-type SkSurfaceProps up the call stack and out of Skia. It: Gets rid of the default SkBaseDevice ctor. This means everyone has to always hand an explicit SkSurfaceProps to it. It makes public the SkBitmapDevice creation methods that require SkSurfaceProps. Removes (in Skia's code base) all SkBitmapDevice ctor calls w/o SkSurfaceProps. Makes the "recording" canvases (e.g., pdf, svg, xps) explicitly not use kLegacyFontHost_InitType. Replicates the creating canvas/device's flags on saveLayer devices BUG=skia:3934 Review URL: https://codereview.chromium.org/1204433002
* Rename all things "leaky" in SkDeviceGravatar robertphillips2015-06-19
| | | | Review URL: https://codereview.chromium.org/1198603002
* remove SkDevicePropertiesGravatar robertphillips2015-06-19
| | | | | | There is a lot more clean up to do here but this is probably a big enough bite. Review URL: https://codereview.chromium.org/1196683003
* Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapiGravatar reed2015-06-09
| | | | | | | | This reverts commit b3f0ec9f9967da2f80f0d842cb7fd53617b48de3. BUG=skia: Review URL: https://codereview.chromium.org/1168303006
* remove subclassing from ImageFilter::ProxyGravatar reed2015-06-09
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1172693002
* Revert of change SkDraw and all Blitters to use pixmap instead of bitmap ↵Gravatar reed2015-06-08
| | | | | | | | | | | | | | | | | | | | | | (patchset #6 id:100001 of https://codereview.chromium.org/1148793007/) Reason for revert: speculative revert to try to unblock DEPS roll Original issue's description: > change SkDraw and all Blitters to use pixmap instead of bitmap > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/c31af44336f5eb4a50e83e76e51962d46c3ed458 TBR=scroggo@google.com,jvanverth@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1164373003
* change SkDraw and all Blitters to use pixmap instead of bitmapGravatar reed2015-06-08
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1148793007
* Fallback bitmap devices should observe the computed pixel geometryGravatar fmalita2015-06-04
| | | | | | | | | | | When onCreateDevice() fails, internalSaveLayer() attempts to create a fallback bitmap device instead - but it ignores the computed pixel geometry in this case. BUG=496054 R=reed@google.com Review URL: https://codereview.chromium.org/1144153007
* don't use accessBitmapGravatar reed2015-05-26
| | | | | | | BUG=skia: TBR= Review URL: https://codereview.chromium.org/1154293002
* change internals over to SkPixmap and stop using accessBitmapGravatar reed2015-05-26
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1155443004
* deprecate calling lockPixelsGravatar reed2015-05-23
| | | | | | | BUG=skia: TBR= Review URL: https://codereview.chromium.org/1156003002
* Revert of antialias matrix-image-filter to get smooth diagonals (patchset #6 ↵Gravatar reed2015-05-15
| | | | | | | | | | | | | | | | | | | | | | id:80002 of https://codereview.chromium.org/1134743003/) Reason for revert: likely affect layouttests, so need to add a guard Original issue's description: > antialias matrix-image-filter to get smooth diagonals > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/fa33f5a6b770130acdc55f2ffe19dd545665726a TBR=senorblanco@google.com,robertphillips@google.com,bsalomon@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1128823010
* antialias matrix-image-filter to get smooth diagonalsGravatar reed2015-05-15
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1134743003
* Revert of Implement support for non-scale/translate CTM in image filters. ↵Gravatar reed2015-05-14
| | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #4 id:60001 of https://codereview.chromium.org/1140943004/) Reason for revert: matriximagefilter needs to antialias its draw, so we get smooth diagonals... Original issue's description: > Implement support for non-scale/translate CTM in image filters. > > Clone with tweaks of https://codereview.chromium.org/986623003/ > > pre-cl to guard chrome here: https://codereview.chromium.org/1133403003/ > > BUG=skia:3288 > > Committed: https://skia.googlesource.com/skia/+/35786b176c159d2e7a816e9da9b051ef3129d5cb TBR=robertphillips@google.com,senorblanco@google.com,senorblanco@chromium.org,reed@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:3288 Review URL: https://codereview.chromium.org/1139173002
* Implement support for non-scale/translate CTM in image filters.Gravatar reed2015-05-14
| | | | | | | | | | Clone with tweaks of https://codereview.chromium.org/986623003/ pre-cl to guard chrome here: https://codereview.chromium.org/1133403003/ BUG=skia:3288 Review URL: https://codereview.chromium.org/1140943004
* Revert of Implement support for non-scale/translate CTM in image filters. ↵Gravatar reed2015-05-13
| | | | | | | | | | | | | | | | | | | | | | | | | (patchset #4 id:60001 of https://codereview.chromium.org/1120043002/) Reason for revert: don't reference layer after its deleted Original issue's description: > Implement support for non-scale/translate CTM in image filters. > > Implemented by extracting out the non-scale/translate components > and applying that post-filter as an SkMatrixImageFilter. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/4f12b8bd2cb43daeffa4d1c53120ae94c5ccf486 TBR=robertphillips@google.com,senorblanco@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1128133005
* Implement support for non-scale/translate CTM in image filters.Gravatar reed2015-05-13
| | | | | | | | | Implemented by extracting out the non-scale/translate components and applying that post-filter as an SkMatrixImageFilter. BUG=skia: Review URL: https://codereview.chromium.org/1120043002
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-06
| | | | | | | | This reverts commit 06dad4b92f1fcb593bc686f9537d3e0d866b2241. BUG=485243 Review URL: https://codereview.chromium.org/1129843003
* Revert of Revert of Revert of Make drawImage a virtual on SkDevice (patchset ↵Gravatar reed2015-05-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #1 id:1 of https://codereview.chromium.org/1126273002/) Reason for revert: still breaking webglconformance Original issue's description: > Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 of https://codereview.chromium.org/1124003002/) > > Reason for revert: > retry now that some fixes (onDrawImage overrides) have landed in chrome/blink > > Original issue's description: > > Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https://codereview.chromium.org/1122643005/) > > > > Reason for revert: > > speculative to see if it unblocks DEPS roll > > > > Original issue's description: > > > Make drawImage a virtual on SkDevice > > > > > > Now with patch for SkDeferredCanvas > > > > > > This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57. > > > > > > BUG=skia: > > > > > > Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8 > > > > TBR=robertphillips@google.com,mtklein@google.com,reed@google.com > > NOPRESUBMIT=true > > NOTREECHECKS=true > > NOTRY=true > > BUG=skia: > > > > Committed: https://skia.googlesource.com/skia/+/3538e3bfe2e00bc1b5b48d977fa7adff64d8c96b > > TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/620ba3afe09d4173c87537040fe50c1c1895fb1a TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1127993004
* Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 ↵Gravatar reed2015-05-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/1124003002/) Reason for revert: retry now that some fixes (onDrawImage overrides) have landed in chrome/blink Original issue's description: > Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https://codereview.chromium.org/1122643005/) > > Reason for revert: > speculative to see if it unblocks DEPS roll > > Original issue's description: > > Make drawImage a virtual on SkDevice > > > > Now with patch for SkDeferredCanvas > > > > This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57. > > > > BUG=skia: > > > > Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8 > > TBR=robertphillips@google.com,mtklein@google.com,reed@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/3538e3bfe2e00bc1b5b48d977fa7adff64d8c96b TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1126273002
* Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of ↵Gravatar reed2015-05-05
| | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1122643005/) Reason for revert: speculative to see if it unblocks DEPS roll Original issue's description: > Make drawImage a virtual on SkDevice > > Now with patch for SkDeferredCanvas > > This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8 TBR=robertphillips@google.com,mtklein@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1124003002
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-05
| | | | | | | | | | Now with patch for SkDeferredCanvas This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57. BUG=skia: Review URL: https://codereview.chromium.org/1122643005
* Revert of Make drawImage a virtual on SkDevice (patchset #3 id:40001 of ↵Gravatar reed2015-05-05
| | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/11188… (patchset #2 id:20001 of https://codereview.chromium.org/1122813002/) Reason for revert: did not update DeferredCanvas Original issue's description: > Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https://codereview.chromium.org/1118823004/)" > > Fixed serialization from prev CL > > This reverts commit 973d1f1f60f2710a268a3165aa4f3460502d4be5. > > BUG=skia:3803 > TBR= > > Committed: https://skia.googlesource.com/skia/+/5392785080001fe737fac9e5801fc2127a78d4fb TBR= NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:3803 Review URL: https://codereview.chromium.org/1123743006
* Make drawImage a virtual on SkDevice (patchset #3 id:40001 of ↵Gravatar reed2015-05-04
| | | | | | | | | | | | | https://codereview.chromium.org/1118823004/)" Fixed serialization from prev CL This reverts commit 973d1f1f60f2710a268a3165aa4f3460502d4be5. BUG=skia:3803 TBR= Review URL: https://codereview.chromium.org/1122813002
* Revert of make drawImage a virtual on SkDevice (patchset #3 id:40001 of ↵Gravatar reed2015-05-04
| | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1118823004/) Reason for revert: need to make serialization work for pictures, now that images are "real" Original issue's description: > make drawImage a virtual on SkDevice > > default impl will turn the Image into a (raster) bitmap and call drawBitmap. > > BUG=skia:3803 > > Committed: https://skia.googlesource.com/skia/+/f603fb3d0e5fa57c3f228d66945bef198b001135 TBR=bsalomon@google.com,robertphillips@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:3803 Review URL: https://codereview.chromium.org/1122803002
* make drawImage a virtual on SkDeviceGravatar reed2015-05-04
| | | | | | | | default impl will turn the Image into a (raster) bitmap and call drawBitmap. BUG=skia:3803 Review URL: https://codereview.chromium.org/1118823004
* remove unneeded SK_SUPPORT_LEGACY_IMAGEFILTER_TO_COLORFILTER flagGravatar reed2015-05-02
| | | | | | | BUG=skia: TBR= Review URL: https://codereview.chromium.org/1120033003
* clean up pre-storage in canvasGravatar reed2015-05-01
| | | | | | | BUG=skia: TBR= Review URL: https://codereview.chromium.org/1117213003
* add heuristic to pour small pictures into recordings, rather than ref'ingGravatar reed2015-04-30
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1118693003
* Use colorfilter instead of imagefilter when possibleGravatar reed2015-04-29
| | | | | | | | needs https://codereview.chromium.org/1115713003 to land first in chrome BUG=skia: Review URL: https://codereview.chromium.org/986353002
* onCreateDevice -> NULL now means the caller should create its own (bitmap) ↵Gravatar reed2015-04-29
| | | | | | | | device BUG=skia: Review URL: https://codereview.chromium.org/1116453002
* Decrement SkCanvas::fDeferredSaveCount in doSave()Gravatar fmalita2015-04-28
| | | | | | | | | | | | We're currently decrementing early in checkForDeferredSave(), but that means we break the getSaveCount() invariant during willSave() dispatch. Instead, we can defer to doSave(), until after willSave() is called. This allows overriders to call getSaveCount(). R=reed@google.com,robertphillips@google.com Review URL: https://codereview.chromium.org/1113603002
* apply xfermode after imagefilter when we create a tmp layerGravatar reed2015-04-20
| | | | | | BUG=skia:3741 Review URL: https://codereview.chromium.org/1091173003
* setDrawFilter needs to trigger any deferred savesGravatar reed2015-04-11
| | | | | | | BUG=skia: TBR= Review URL: https://codereview.chromium.org/1077353002
* Avoid sending empty bitmaps through proxy canvasGravatar tomhudson2015-04-09
| | | | | | | | | | Some back ends may crash when asked to draw an empty bitmap, so we filter it out here. BUG=skia:3692 R=djsollen@google.com,reed@google.com Review URL: https://codereview.chromium.org/1072033002
* SkCanvas::resetForNextPicture()Gravatar mtklein2015-04-08
| | | | | | | | | | | | | | | No diffs against head for DM --config 8888 gpu 2ndpic-8888 2ndpic-gpu. picture_overhead_draw 1.62us -> 1.6us 0.99x picture_overhead_nodraw 792ns -> 342ns 0.43x tiles and serialization modes will also test this a bit. BUG=chromium:470553 Committed: https://skia.googlesource.com/skia/+/f920e468ac66a36c9653d1b11181480295044c7d Review URL: https://codereview.chromium.org/1067893002
* Revert of SkCanvas::resetForNextPicture() (patchset #4 id:60001 of ↵Gravatar mtklein2015-04-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1067893002/) Reason for revert: https://uberchromegw.corp.google.com/i/client.skia/builders/Linux%20Tests/builds/1816 Original issue's description: > SkCanvas::resetForNextPicture() > > No diffs against head for DM --config 8888 gpu 2ndpic-8888 2ndpic-gpu. > > picture_overhead_draw 1.62us -> 1.6us 0.99x > picture_overhead_nodraw 792ns -> 342ns 0.43x > > tiles and serialization modes will also test this a bit. > > BUG=chromium:470553 > > Committed: https://skia.googlesource.com/skia/+/f920e468ac66a36c9653d1b11181480295044c7d TBR=mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:470553 Review URL: https://codereview.chromium.org/1062353002
* SkCanvas::resetForNextPicture()Gravatar mtklein2015-04-07
| | | | | | | | | | | | | No diffs against head for DM --config 8888 gpu 2ndpic-8888 2ndpic-gpu. picture_overhead_draw 1.62us -> 1.6us 0.99x picture_overhead_nodraw 792ns -> 342ns 0.43x tiles and serialization modes will also test this a bit. BUG=chromium:470553 Review URL: https://codereview.chromium.org/1067893002
* restore clipstack to heap-ptr, so clients can ref itGravatar reed2015-04-07
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1068883004
* reduce alloc overhead for SkCanvasGravatar reed2015-04-07
| | | | | | | | use pre-allocated space in the canvas to avoid initial calls to malloc BUG=skia: Review URL: https://codereview.chromium.org/1060583007
* Implement approx-match support in image filter saveLayer() offscreen.Gravatar senorblanco2015-04-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently, the GPU-side image filter implementation creates exact-match textures for the offscreen backing stores for saveLayer(). This is because several filters have GPU implementations which depend on the texture coordinates being 0..1. The fix is three-fold: 1) Store the actual requested size in the SkGpuDevice, so that when wrapping it in an SkBitmap for passing to filterImage(), we can give it the original size. 2) Fix the filters (SkMagnifierImageFilter, SkLightingImageFilter, SkMatrixConvolutionImageFilter, SkMatrixImageFilter) whose GPU implementation depends on 0..1 texture coordinates. 3) Remove the exception for GPU-side image filters in SkCanvas::internalSaveLayer(). For the lighting filters, there were two bugs which were cancelling each other out: the sobel filter matrix was being computed upside down, but then we'd negate the resulting normal. This worked fine in the exact-match case, but in the approx-match case we'd sample garbage along the edge pixels. Also, we never implemented the edge pixels according to spec in the GPU case. It requires a different fragment shader for each edge of the nine-patch, which meant we couldn't use asFragmentProcessor(), and had to implement the drawing via a filterImageGPU() override. In order to avoid polluting the public API, I inserted a new base class, SkLightingImageFilterInternal above Sk[Diffuse|Specular]LightingImageFilter to handle the implementation. For the SkMatrixConvolutionImageFilter, it seems the GLSL clamp() function occasionally returns values outside the clamped range, resulting in access of garbage texels even in GL_NEAREST. The fix here is to clamp to a rect inset by half a texel. There was also a bug in the unpremultiply step when fConvolveAlpha is false. For SkMatrixImageFilter, the fix was to make the generic draw path be more careful about when to use texture domain. If the bitmap already has a texture, use texture domain if the srcRect is smaller than the entire texture (not the entire bitmap). N.B.: this change will cause some minor pixel diffs in the GPU results of the following GMs (and possibly more): matriximagefilter, matrixconvolution, imagefiltersscaled, lighting, imagemagnifier, filterfastbounds, complexclip_aa_Layer_invert, complexclip_aa_layer, complexclip_bw_layer_invert, complexclip_bw_layer. BUG=skia:3532 Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9 Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641 Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c Review URL: https://codereview.chromium.org/1034733002
* Revert of Implement approx-match support in image filter saveLayer() ↵Gravatar rmistry2015-04-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/) Reason for revert: Spoke to Stephen about this. Reverting because failing debug builds: https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/51 https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/54 Original issue's description: > Implement approx-match support in image filter saveLayer() offscreen. > > Currently, the GPU-side image filter implementation creates > exact-match textures for the offscreen backing stores for > saveLayer(). This is because several filters have GPU > implementations which depend on the texture coordinates > being 0..1. > > The fix is three-fold: > > 1) Store the actual requested size in the SkGpuDevice, so > that when wrapping it in an SkBitmap for passing to > filterImage(), we can give it the original size. > 2) Fix the filters (SkMagnifierImageFilter, > SkLightingImageFilter, SkMatrixConvolutionImageFilter, > SkMatrixImageFilter) whose GPU implementation depends on > 0..1 texture coordinates. > 3) Remove the exception for GPU-side image filters in > SkCanvas::internalSaveLayer(). > > For the lighting filters, there were two bugs which were > cancelling each other out: the sobel filter matrix was > being computed upside down, but then we'd negate the > resulting normal. This worked fine in the exact-match case, > but in the approx-match case we'd sample garbage along > the edge pixels. Also, we never implemented the edge pixels > according to spec in the GPU case. It requires a > different fragment shader for each edge of the nine-patch, > which meant we couldn't use asFragmentProcessor(), and had > to implement the drawing via a filterImageGPU() override. > In order to avoid polluting the public API, I inserted a > new base class, SkLightingImageFilterInternal above > Sk[Diffuse|Specular]LightingImageFilter to handle the > implementation. > > For the SkMatrixConvolutionImageFilter, it seems the > GLSL clamp() function occasionally returns values outside > the clamped range, resulting in access of garbage > texels even in GL_NEAREST. The fix here is to clamp to a > rect inset by half a texel. There was also a bug in > the unpremultiply step when fConvolveAlpha is false. > > For SkMatrixImageFilter, the fix was to make the generic > draw path be more careful about when to use texture domain. > If the bitmap already has a texture, use texture domain > if the srcRect is smaller than the entire texture (not > the entire bitmap). > > N.B.: this change will cause some minor pixel diffs in the > GPU results of the following GMs (and possibly more): > matriximagefilter, matrixconvolution, imagefiltersscaled, > lighting, imagemagnifier, filterfastbounds, > complexclip_aa_Layer_invert, complexclip_aa_layer, > complexclip_bw_layer_invert, complexclip_bw_layer. > > BUG=skia:3532 > > Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9 > > Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641 > > Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:3532 Review URL: https://codereview.chromium.org/1057693002
* Implement approx-match support in image filter saveLayer() offscreen.Gravatar senorblanco2015-04-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently, the GPU-side image filter implementation creates exact-match textures for the offscreen backing stores for saveLayer(). This is because several filters have GPU implementations which depend on the texture coordinates being 0..1. The fix is three-fold: 1) Store the actual requested size in the SkGpuDevice, so that when wrapping it in an SkBitmap for passing to filterImage(), we can give it the original size. 2) Fix the filters (SkMagnifierImageFilter, SkLightingImageFilter, SkMatrixConvolutionImageFilter, SkMatrixImageFilter) whose GPU implementation depends on 0..1 texture coordinates. 3) Remove the exception for GPU-side image filters in SkCanvas::internalSaveLayer(). For the lighting filters, there were two bugs which were cancelling each other out: the sobel filter matrix was being computed upside down, but then we'd negate the resulting normal. This worked fine in the exact-match case, but in the approx-match case we'd sample garbage along the edge pixels. Also, we never implemented the edge pixels according to spec in the GPU case. It requires a different fragment shader for each edge of the nine-patch, which meant we couldn't use asFragmentProcessor(), and had to implement the drawing via a filterImageGPU() override. In order to avoid polluting the public API, I inserted a new base class, SkLightingImageFilterInternal above Sk[Diffuse|Specular]LightingImageFilter to handle the implementation. For the SkMatrixConvolutionImageFilter, it seems the GLSL clamp() function occasionally returns values outside the clamped range, resulting in access of garbage texels even in GL_NEAREST. The fix here is to clamp to a rect inset by half a texel. There was also a bug in the unpremultiply step when fConvolveAlpha is false. For SkMatrixImageFilter, the fix was to make the generic draw path be more careful about when to use texture domain. If the bitmap already has a texture, use texture domain if the srcRect is smaller than the entire texture (not the entire bitmap). N.B.: this change will cause some minor pixel diffs in the GPU results of the following GMs (and possibly more): matriximagefilter, matrixconvolution, imagefiltersscaled, lighting, imagemagnifier, filterfastbounds, complexclip_aa_Layer_invert, complexclip_aa_layer, complexclip_bw_layer_invert, complexclip_bw_layer. BUG=skia:3532 Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9 Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641 Review URL: https://codereview.chromium.org/1034733002
* Revert of Implement approx-match support in image filter saveLayer() ↵Gravatar rmistry2015-04-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | offscreen. (patchset #27 id:510001 of https://codereview.chromium.org/1034733002/) Reason for revert: Looks like this change is causing layout test failures which is blocking Skia's DEPS roll into Chromium: https://codereview.chromium.org/1050563002/ https://codereview.chromium.org/1043133005/ https://codereview.chromium.org/1048273002/ Reverting to see if this fixes the DEPS roll. Original issue's description: > Implement approx-match support in image filter saveLayer() offscreen. > > Currently, the GPU-side image filter implementation creates > exact-match textures for the offscreen backing stores for > saveLayer(). This is because several filters have GPU > implementations which depend on the texture coordinates > being 0..1. > > The fix is three-fold: > > 1) Store the actual requested size in the SkGpuDevice, so > that when wrapping it in an SkBitmap for passing to > filterImage(), we can give it the original size. > 2) Fix the filters (SkMagnifierImageFilter, > SkLightingImageFilter) whose GPU implementation depends on > 0..1 texture coordinates. > 3) Remove the exception for GPU-side image filters in > SkCanvas::internalSaveLayer(). > > For the lighting filters, there were two bugs which were > cancelling each other out: the sobel filter matrix was > being computed upside down, but then we'd negate the > resulting normal. This worked fine in the exact-match case, > but in the approx-match case we'd sample garbage along > the edge pixels. Also, we never implemented the edge pixels > according to spec in the GPU case. It requires a > different fragment shader for each edge of the nine-patch, > which meant we couldn't use asFragmentProcessor(), and had > to implement the drawing via a filterImageGPU() override. > In order to avoid polluting the public API, I inserted a > new base class, SkLightingImageFilterInternal above > Sk[Diffuse|Specular]LightingImageFilter to handle the > implementation. > > N.B.: this change will cause some minor pixel diffs in the > GPU results of the following GMs (and possibly more): > matriximagefilter, matrixconvolution, imagefiltersscaled, > lighting, imagemagnifier, filterfastbounds, > complexclip_aa_Layer_invert, complexclip_aa_layer, > complexclip_bw_layer_invert, complexclip_bw_layer. > > BUG=skia:3532 > > Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9 > > Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641 TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:3532 Review URL: https://codereview.chromium.org/1057443003
* Implement approx-match support in image filter saveLayer() offscreen.Gravatar senorblanco2015-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently, the GPU-side image filter implementation creates exact-match textures for the offscreen backing stores for saveLayer(). This is because several filters have GPU implementations which depend on the texture coordinates being 0..1. The fix is three-fold: 1) Store the actual requested size in the SkGpuDevice, so that when wrapping it in an SkBitmap for passing to filterImage(), we can give it the original size. 2) Fix the filters (SkMagnifierImageFilter, SkLightingImageFilter) whose GPU implementation depends on 0..1 texture coordinates. 3) Remove the exception for GPU-side image filters in SkCanvas::internalSaveLayer(). For the lighting filters, there were two bugs which were cancelling each other out: the sobel filter matrix was being computed upside down, but then we'd negate the resulting normal. This worked fine in the exact-match case, but in the approx-match case we'd sample garbage along the edge pixels. Also, we never implemented the edge pixels according to spec in the GPU case. It requires a different fragment shader for each edge of the nine-patch, which meant we couldn't use asFragmentProcessor(), and had to implement the drawing via a filterImageGPU() override. In order to avoid polluting the public API, I inserted a new base class, SkLightingImageFilterInternal above Sk[Diffuse|Specular]LightingImageFilter to handle the implementation. N.B.: this change will cause some minor pixel diffs in the GPU results of the following GMs (and possibly more): matriximagefilter, matrixconvolution, imagefiltersscaled, lighting, imagemagnifier, filterfastbounds, complexclip_aa_Layer_invert, complexclip_aa_layer, complexclip_bw_layer_invert, complexclip_bw_layer. BUG=skia:3532 Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9 Review URL: https://codereview.chromium.org/1034733002
* Revert "Implement approx-match support in image filter saveLayer() offscreen."Gravatar senorblanco2015-03-28
| | | | | | | | | | | This reverts commit b97dafefe63ea0a1bbce8e8b209f4920983fb8b9. SkLightingImageFilter boundaries are incorrect (see GM:lighting). BUG=skia: TBR= Review URL: https://codereview.chromium.org/1048583002
* Implement approx-match support in image filter saveLayer() offscreen.Gravatar senorblanco2015-03-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently, the GPU-side image filter implementation creates exact-match textures for the offscreen backing stores for saveLayer(). This is because several filters have GPU implementations which depend on the texture coordinates being 0..1. The fix is three-fold: 1) Store the actual requested size in the SkGpuDevice, so that when wrapping it in an SkBitmap for passing to filterImage(), we can give it the original size. 2) Fix the filters (SkMagnifierImageFilter, more TBD) whose GPU implementation depends on 0..1 texture coordinates. 3) Remove the exception for GPU-side image filters in SkCanvas::internalSaveLayer(). N.B.: this change will cause some minor pixel diffs in the GPU results of the following GMs (and possibly more): matriximagefilter, matrixconvolution, imagefiltersscaled, lighting, imagemagnifier, filterfastbounds, complexclip_aa_Layer_invert, complexclip_aa_layer, complexclip_bw_layer_invert, complexclip_bw_layer. BUG=skia:3532 Review URL: https://codereview.chromium.org/1034733002