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core
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SkBlitter_RGB16.cpp
Commit message (
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Author
Age
*
Revert of Revert of Extract most of the mutable state of SkShader into a sepa...
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-23
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-17
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-16
*
Fix broken Android builds due to missing includes for NEON defines
djsollen@google.com
2014-03-21
*
Don't use __ARM_HAVE_NEON to detect NEON's presence in SkBlitter_RGB16
commit-bot@chromium.org
2014-03-20
*
Add a class to allocate small objects w/o extra calls to new.
commit-bot@chromium.org
2014-03-07
*
ARM Skia NEON patches - 11 - Blitter_RGB16
commit-bot@chromium.org
2013-08-08
*
ARM Skia NEON patches - 01 - Simple fixes
commit-bot@chromium.org
2013-07-15
*
Fix an unused variable warning.
scroggo@google.com
2013-03-04
*
Fix a bunch of warnings, mainly around rowBytes.
scroggo@google.com
2013-02-25
*
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
*
rename SkMask::getAddr to getAddr8, to match the specificity of the others
reed@google.com
2011-10-18
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
Remove a few old uses of SK_RESTRICT on references.
tomhudson@google.com
2011-07-12
*
Increase compatibility with clang, mostly around SK_RESTRICT.
tomhudson@google.com
2011-06-15
*
initial checkin for visualstudio build support
reed@android.com
2009-12-16
*
motorola neon patch for blitMask, used in text drawing
reed@android.com
2009-10-20
*
cache expanded rawcolor16
reed@android.com
2009-10-02
*
move factory for 565 into its own file
reed@android.com
2009-10-02
*
expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
reed@android.com
2009-08-27
*
first cut at support for HW-specific blits/etc.
reed@android.com
2009-07-16
*
tweaks to 16bit shaders
reed@android.com
2009-07-10
*
speedup 16bit shaders in the blitRect case
reed@android.com
2009-07-10
*
ws fixes
reed@android.com
2009-06-15
*
create separate opaque version of rgb16 blitter
reed@android.com
2009-06-15
*
add shader flag kConstInY_Flag
reed@android.com
2009-06-12
*
grab from latest android
reed@android.com
2008-12-17