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SkBlitter_ARGB32.cpp
Commit message (
Expand
)
Author
Age
*
Remove SK_SUPPORT_LEGACY_BROKEN_LERP support
Florin Malita
2017-03-13
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
*
Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
*
SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlpha...
lsalzman
2016-08-05
*
Add documention on SkBlitter for runs, and small cleanups.
herb
2016-06-24
*
Remove version checks for _MSC_VER < 1800 (msvs2013).
bungeman
2016-03-10
*
Fix UB function problems for shaders and mask.
herb
2015-12-18
*
Revert of Fix UB function problems for shaders and mask. (patchset #3 id:4000...
herb
2015-12-18
*
Fix UB function problems for shaders and mask.
herb
2015-12-17
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi
reed
2015-06-09
*
Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (pat...
reed
2015-06-08
*
change SkDraw and all Blitters to use pixmap instead of bitmap
reed
2015-06-08
*
De-proc Color32
mtklein
2015-04-27
*
Revert of De-proc Color32 (patchset #5 id:80001 of https://codereview.chromiu...
mtklein
2015-04-27
*
De-proc Color32
mtklein
2015-04-27
*
Revert of De-proc Color32 (patchset #4 id:60001 of https://codereview.chromiu...
mtklein
2015-04-27
*
De-proc Color32
mtklein
2015-04-27
*
remove dead code from SK_SUPPORT_LEGACY_BLITANTIH2V2
reed
2015-04-20
*
Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...
reed
2015-04-15
*
Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...
reed
2015-04-15
*
Speeup hairline curves (quads and cubics)
reed
2015-04-15
*
Revert of add new blit2 methods in support of antialiased hairlines guard fla...
jcgregorio
2015-04-15
*
add new blit2 methods in support of antialiased hairlines
reed
2015-04-14
*
Clean up ColorRectProc plumbing.
mtklein
2015-02-25
*
replace config() with colorType()
commit-bot@chromium.org
2014-05-29
*
Revert of Revert of Extract most of the mutable state of SkShader into a sepa...
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-23
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-17
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-16
*
Fix a bunch of warnings, mainly around rowBytes.
scroggo@google.com
2013-02-25
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-01-26
*
remove legacy build-guards, now that webkit has rebaselined these.
reed@google.com
2012-11-26
*
choose correct blitrow proc based on global alpha
reed@google.com
2012-11-26
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2012-11-16
*
use correct blend proc instead of fourbyteinterp, since the src may not be op...
reed@google.com
2012-11-16
*
fold kClear_Mode into kSrc_Mode, and make kSrc_Mode go faster
reed@google.com
2012-11-16
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2012-10-13
*
Add SkShader::asShadeProc to fast-path the caller when the shader is fast
reed@google.com
2012-10-12
*
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
*
Another fix to r3423, reinstate blitter code that was commented out for
tomhudson@google.com
2012-03-19
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