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path: root/src/core/SkBlitter.cpp
Commit message (Expand)AuthorAge
* Add destination color space to shader ContextRecGravatar Brian Osman2016-12-05
* Revert "Revert "make it illegal to include SkXfermode.h""Gravatar Mike Reed2016-11-23
* Revert "make it illegal to include SkXfermode.h"Gravatar Greg Daniel2016-11-23
* make it illegal to include SkXfermode.hGravatar Mike Reed2016-11-23
* Add missing virtual functions for SkRectClipCheckBlitterGravatar Yuqian Li2016-11-21
* More shader preliminaries / refactoringGravatar Mike Klein2016-11-15
* Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...Gravatar herb2016-11-15
* Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...Gravatar mtklein2016-11-13
* Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...Gravatar herb2016-11-13
* Skip left/right if alpha = 0 in SkRectClipCheckBlitter::blitAntiRectGravatar Yuqian Li2016-11-11
* Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...Gravatar mtklein2016-11-09
* Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...Gravatar herb2016-11-09
* add debugging wrapper blitter to ensure unclipped scan-conversion is safeGravatar Mike Reed2016-11-09
* Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar reed2016-10-05
* Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Resubmit issue 2221103002 to fix the iOS build by declaring the flag inGravatar liyuqian2016-10-04
* Revert of Analytic AntiAlias for Convex Shapes (patchset #14 id:260001 of htt...Gravatar stephana2016-10-04
* Implement AnalyticAA for convex shapes.Gravatar liyuqian2016-10-04
* Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...Gravatar Mike Reed2016-10-03
* Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""Gravatar Mike Reed2016-10-03
* Revert "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-03
* replace SkXfermode obj with SkBlendMode enum in paintsGravatar Mike Reed2016-10-03
* Add SkRasterPipeline blitter.Gravatar mtklein2016-07-22
* Revert of Add SkRasterPipeline blitter. (patchset #18 id:340001 of https://co...Gravatar mtklein2016-07-22
* Add SkRasterPipeline blitter.Gravatar mtklein2016-07-22
* Add documention on SkBlitter for runs, and small cleanups.Gravatar herb2016-06-24
* remove colorprofiletype from imageinfoGravatar reed2016-06-17
* Make SkBlitter hierarchy explicit about what needs to be implemented.Gravatar herb2016-06-10
* remove U16 support, just support F16Gravatar reed2016-04-14
* change flattenable factory to return sk_spGravatar reed2016-04-03
* move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTRGravatar reed2016-03-25
* Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...Gravatar reed2016-03-22
* Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...Gravatar reed2016-03-22
* Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...Gravatar reed2016-03-22
* Revert of switch colorfilters to sk_sp (patchset #11 id:200001 of https://cod...Gravatar reed2016-03-22
* switch colorfilters to sk_spGravatar reed2016-03-22
* sk_sp versions of newWithColorFilter and newWithLocalMatrixGravatar reed2016-03-10
* use Make instead of Create to return a shared shaderGravatar reed2016-03-08
* remove align16 calls in skhader context sizes. will handle this elsewhere as ...Gravatar reed2016-03-04
* Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...Gravatar reed2016-03-03
* Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...Gravatar halcanary2016-03-03
* enforce 16byte alignment in shader contextsGravatar reed2016-03-03
* Add dest type hint to SkShader::ContextRecGravatar fmalita2016-02-22
* Add ContextRec param to SkShader::contextSize()Gravatar fmalita2016-02-22
* lots of sRGB and F16 blitsGravatar reed2016-02-22
* misc fixes to make float buffers work a little betterGravatar reed2016-02-17
* blitters for sRGB and float16Gravatar reed2016-02-15