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SkBlitter.cpp
Commit message (
Expand
)
Author
Age
*
Avoid double-destruction of Sk3DShaderContext-wrapped objects
Florin Malita
2017-11-29
*
experiments to speed up drawing 32bit images into 565
Mike Reed
2017-10-05
*
Revert "Call blitFatAntiRect to avoid overhead in MaskAdditiveBlitter"
Mike Klein
2017-09-18
*
Call blitFatAntiRect to avoid overhead in MaskAdditiveBlitter
Yuqian Li
2017-09-18
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
Use SkSTArenaAlloc to manage SkCoverageDeltaMask's stack memory
Yuqian Li
2017-09-01
*
use rasterpipeline for images if matrix is >= scale+translate
Mike Reed
2017-08-08
*
New analytic AA scan converter using delta (I call it DAA for now)
Yuqian Li
2017-07-25
*
Assume HQ is handled by pipeline, delete legacy code-path
Mike Reed
2017-07-20
*
experimental: draw into unpremul
Mike Reed
2017-07-19
*
Add some raster pipeline perspective asserts
Florin Malita
2017-07-12
*
Always use raster pipeline for perspective
Florin Malita
2017-07-12
*
remove unused flag SK_SUPPORT_LEGACY_COLORFILTER_FILTERSPAN
Mike Reed
2017-06-29
*
use rasterpipline for hq scaling
Mike Reed
2017-06-28
*
use rasterpipeline for colorfilters
Mike Reed
2017-06-25
*
Disable dithering of const paints
Florin Malita
2017-06-19
*
remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINE
Mike Reed
2017-06-12
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
have start_pipeline() return limit again
Mike Klein
2017-06-05
*
remove unused blitters
Mike Reed
2017-06-03
*
force SkRasterPipeline when using complex blends
Mike Klein
2017-05-25
*
Remove unused PM4f blitters
Florin Malita
2017-05-25
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
Remove unused SkZeroShaderContext
Florin Malita
2017-05-18
*
Always use raster pipeline for SkSweepGradient
Florin Malita
2017-05-16
*
Add a way to force raster pipeline blitter.
Mike Klein
2017-05-11
*
Make SkCreateRasterPipelineBlitter() not fail.
Mike Klein
2017-05-10
*
"can we?" -> "do we want to?" for SkRasterPipelineBlitter
Mike Klein
2017-05-08
*
Mark overridden destructors with 'override' and remove 'virtual'
Brian Salomon
2017-03-22
*
Use non-linear blending flag in raster pipeline blitter
Matt Sarett
2017-02-15
*
Add a blend-wrong mode to SkRasterPipelineBlitter.
Mike Klein
2017-02-08
*
Use SkArenaAlloc in the SkAutoBlitterChoose code.
Herb Derby
2017-02-07
*
Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoo...
Robert Phillips
2017-02-07
*
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
Herb Derby
2017-02-07
*
Remove SkBlitter:resetShaderContext()
Florin Malita
2017-01-27
*
Remove SkBlitter::getShaderContext()
Florin Malita
2017-01-26
*
Attempt 3: SkRasterPipelineBlitter: support A8
Mike Klein
2017-01-13
*
Revert "Retry "SkRasterPipelineBlitter: support A8"..."
Mike Klein
2017-01-07
*
Retry "SkRasterPipelineBlitter: support A8"...
Mike Klein
2017-01-06
*
Add destination color space to shader ContextRec
Brian Osman
2016-12-05
*
Revert "Revert "make it illegal to include SkXfermode.h""
Mike Reed
2016-11-23
*
Revert "make it illegal to include SkXfermode.h"
Greg Daniel
2016-11-23
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Add missing virtual functions for SkRectClipCheckBlitter
Yuqian Li
2016-11-21
*
More shader preliminaries / refactoring
Mike Klein
2016-11-15
*
Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...
herb
2016-11-15
*
Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (p...
mtklein
2016-11-13
*
Make SkSmallAllocator obey the RAII invariants and move to heap structures wh...
herb
2016-11-13
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