| Commit message (Collapse) | Author | Age |
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DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
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Adds an SSE2 version of the Color32A_D565 function, to replace
the existing SSE4 version. Also does some minor cleanup.
Performance improvement in the following Skia benchmarks.
Measured on Atom Silvermont:
Xfermode_SrcOver - x3
luma_colorfilter_large - x4.6
luma_colorfilter_small - x2
tablebench - ~15%
chart_bw - ~10%
Measured on Corei7 Haswell:
luma_colorfilter_large running SSE2 - x2
luma_colorfilter_large running SSE4 - x2.3
Also improves performance in WPS Office application and 2D subtest of 0xbenchmark on Android.
Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
Review URL: https://codereview.chromium.org/923523002
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Removes the opaque-only versions of this function from the factory since
they will never be used. Opaque source colors are handled in
SkRGB16_Opaque_Blitter instead, which doesn't use the factory function.
Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
Review URL: https://codereview.chromium.org/901593002
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BUG=skia:3302
Review URL: https://codereview.chromium.org/847443003
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BUG=skia:2797
R=mtklein@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/474983007
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BUG=skia:
R=robertphillips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/303543009
git-svn-id: http://skia.googlecode.com/svn/trunk@14959 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.chromium.org/17335008
git-svn-id: http://skia.googlecode.com/svn/trunk@9727 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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move SkFDot.h to private
move parts of SkMath.h into SkMathPriv.h
Review URL: https://codereview.appspot.com/6461045
git-svn-id: http://skia.googlecode.com/svn/trunk@4997 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap, but
do not affect the blits at head)
git-svn-id: http://skia.googlecode.com/svn/trunk@1286 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@525 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL implements SSE2 optimizations for 3 of the 32bit blending blitters. It
uses CPUID to detect for SSE2 at runtime. In order to accomodate runtime
detection, it changes the platform procs from static arrays to static
functions.
It also includes an implementation of SkTime for Win32.
http://codereview.appspot.com/144072
git-svn-id: http://skia.googlecode.com/svn/trunk@418 2bbb7eff-a529-9590-31e7-b0007b416f81
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call these new procs in (nearly) all the places we had inlined loops before.
In once instance (blitter_argb32::blitAntiH) we get different results by a
tiny bit. The new code is more accurate, and exactly inline with all of the
other like-minded blits, so I think the change is good going forward.
git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@295 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
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