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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-09-23 15:06:10 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-09-23 15:06:10 +0000
commitc4cae85752e3e486cf4eac8cd8128f57b6f40563 (patch)
tree88e32782e35ec5cfb18dafe5f84e76752b54d6b6 /src/core/SkBlitRow_D16.cpp
parent9186103dfdb7dfe32803ffad7c3caf1d739a226d (diff)
add BlitRow procs for 32->32, to allow for neon and other optimizations.
call these new procs in (nearly) all the places we had inlined loops before. In once instance (blitter_argb32::blitAntiH) we get different results by a tiny bit. The new code is more accurate, and exactly inline with all of the other like-minded blits, so I think the change is good going forward. git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkBlitRow_D16.cpp')
-rw-r--r--src/core/SkBlitRow_D16.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/SkBlitRow_D16.cpp b/src/core/SkBlitRow_D16.cpp
index 1860d3bf9a..66ac90e29a 100644
--- a/src/core/SkBlitRow_D16.cpp
+++ b/src/core/SkBlitRow_D16.cpp
@@ -235,6 +235,8 @@ extern SkBlitRow::Proc SkBlitRow_Factory_4444(unsigned flags);
SkBlitRow::Proc SkBlitRow::Factory(unsigned flags, SkBitmap::Config config) {
SkASSERT(flags < SK_ARRAY_COUNT(gDefault_565_Procs));
+ // just so we don't crash
+ flags &= kFlags16_Mask;
SkBlitRow::Proc proc = NULL;