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path: root/src/core/SkBlitMask.h
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* Fix UB function problems for shaders and mask.Gravatar herb2015-12-18
* Revert of Fix UB function problems for shaders and mask. (patchset #3 id:4000...Gravatar herb2015-12-18
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-17
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Sk4px blit mask.Gravatar mtklein2015-08-10
* Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapiGravatar reed2015-06-09
* Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (pat...Gravatar reed2015-06-08
* change SkDraw and all Blitters to use pixmap instead of bitmapGravatar reed2015-06-08
* replace config() with colorType()Gravatar commit-bot@chromium.org2014-05-29
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* SSE2 version of blit_lcd16, courtesy of Jin Yang.Gravatar tomhudson@google.com2012-02-14
* support blitMask+shader natively (1.75x faster for AA, and now we can supportGravatar reed@google.com2011-11-15
* rename/refactor in preparation for supporting accelerated blits of shader-outputGravatar reed@google.com2011-11-14
* move LCD blits into opts, so they can have assembly versionsGravatar reed@google.com2011-10-18
* separate SkBlitMask decl into its own headerGravatar reed@google.com2011-10-12