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SkBitmapProcState.h
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Author
Age
*
land http://codereview.appspot.com/6353063/ by Lei
reed@google.com
2012-07-24
*
add debuggin matrix-proc to validate its output before calling the samplers
reed@google.com
2012-03-27
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enable fractionalint (64bit) math in bitmap procs
reed@google.com
2012-03-14
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don't flip the fractional bits (low 4) for bilerp when in kMirror_TileMode
reed@google.com
2012-03-09
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disable 64bit opt for now, as I debug skew failure in DRT
reed@google.com
2012-03-08
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apply FractionalInt improvement to rotated
reed@google.com
2012-03-08
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use higher precision (64bit) fixed-point for matrix proc
reed@google.com
2012-03-07
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SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup.
tomhudson@google.com
2012-03-06
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SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang.
tomhudson@google.com
2012-02-28
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SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in
tomhudson@google.com
2012-02-22
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Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
fix overflow in matrixproc, and add debugging code to test that
reed@android.com
2010-04-14
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SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few
senorblanco@chromium.org
2009-12-10
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More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D3...
senorblanco@chromium.org
2009-11-30
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add method to compute max count for a given buffer size in the bitmap shader.
reed@android.com
2009-08-14
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add special matrixprocs when the matrix is at most translate. These are faster
reed@android.com
2009-08-13
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add platformProcs() porting function
reed@android.com
2009-08-03
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clean up SkBitmapProcState in preparation for adding porting-layer functions
reed@android.com
2009-08-03
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remove conditional build flag for mipmaps
reed@android.com
2009-07-17
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add shaderprocs for all-in-one special blits (matrix+sampler)
reed@android.com
2009-07-16
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remove obsolete state
reed@android.com
2009-01-12
*
grab from latest android
reed@android.com
2008-12-17