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SkBitmapProcState.h
Commit message (
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Author
Age
*
fix overflow in matrixproc, and add debugging code to test that
reed@android.com
2010-04-14
*
SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few
senorblanco@chromium.org
2009-12-10
*
More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D3...
senorblanco@chromium.org
2009-11-30
*
add method to compute max count for a given buffer size in the bitmap shader.
reed@android.com
2009-08-14
*
add special matrixprocs when the matrix is at most translate. These are faster
reed@android.com
2009-08-13
*
add platformProcs() porting function
reed@android.com
2009-08-03
*
clean up SkBitmapProcState in preparation for adding porting-layer functions
reed@android.com
2009-08-03
*
remove conditional build flag for mipmaps
reed@android.com
2009-07-17
*
add shaderprocs for all-in-one special blits (matrix+sampler)
reed@android.com
2009-07-16
*
remove obsolete state
reed@android.com
2009-01-12
*
grab from latest android
reed@android.com
2008-12-17