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path: root/src/core/SkBitmapProcState.cpp
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* Remove some useless declarationsGravatar sylvestre.ledru2016-09-01
* respect srgb gamma when building mipsGravatar reed2016-06-10
* Remove NEON runtime detection support.Gravatar mtklein2016-05-05
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* WIP: experimental bilerp pipeline.Gravatar herb2016-03-23
* fission bitmapprocstateGravatar reed2016-03-02
* Rename SkBitmapProcStateAutoMapper methodsGravatar fmalita2016-02-03
* Remove SK_SUPPORT_LEGACY_SAMPLER_BIASGravatar fmalita2016-02-02
* Sampler bias for all nofilter flavorsGravatar fmalita2016-02-02
* Fix S32_D32_constX_shaderproc assertGravatar fmalita2016-02-01
* Suppress SkBitmapProcState assert temporarilyGravatar fmalita2016-02-01
* Remove SkBitmapProcStateAutoMapper's overflow checkGravatar fmalita2016-01-30
* Add sampler bias for the nofilter/translate specializationsGravatar fmalita2016-01-30
* remove dead code around SK_SUPPORT_LEGACY_TRANSLATEROUNDHACKGravatar reed2016-01-21
* change kMedium_SkFilterQuality to never pop if we're scalingGravatar reed2016-01-20
* remove fragile assertGravatar reed2016-01-20
* don't preround in bitmap scaling setupGravatar reed2016-01-19
* remove shadeSpan16 from shaderGravatar reed2016-01-05
* [Reland] Repeating SkBitmapProcState rounding biasGravatar fmalita2016-01-04
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-18
* Revert of Repeating SkBitmapProcState rounding bias (patchset #6 id:100001 of...Gravatar fmalita2015-12-18
* Revert of Fix UB function problems for shaders and mask. (patchset #3 id:4000...Gravatar herb2015-12-18
* Repeating SkBitmapProcState rounding biasGravatar fmalita2015-12-18
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-17
* SkBitmapProcState rounding biasGravatar fmalita2015-12-15
* use SkBitmapProvider for shader-contextGravatar reed2015-09-15
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* switch bitmapshader internals over to pixmapGravatar reed2015-06-04
* refactor bitmapshader to use a controllerGravatar reed2015-06-04
* add SkMatrix::decomposeScaleGravatar reed2015-03-19
* remove unneeded SK_SUPPORT_LEGACY_MIPMAP_EFFECTIVE_SCALE guardGravatar reed2015-03-19
* add kGray_8_SkColorTypeGravatar reed2015-03-17
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* Make SkPixelRef::isLocked() debug-only, remove related dead code.Gravatar mtklein2015-02-20
* Revert of Make SkPixelRef::isLocked() debug-only, remove related dead code. (...Gravatar reed2015-02-19
* Make SkPixelRef::isLocked() debug-only, remove related dead code.Gravatar mtklein2015-02-19
* use geometric ave for choosing mip levelGravatar reed2015-02-19
* check effective cache-size for fixed-budget cachesGravatar reed2015-01-26
* remove dead code after HQ changeGravatar reed2015-01-20
* remove legacy flags for old image filteringGravatar reed2015-01-20
* reorg filter quality cascadeGravatar reed2015-01-16
* separate out the scaline-choosing to simplify chooseProcsGravatar reed2015-01-14
* check (thread-tricky) colortable after we've copied the bitmap into a per-thr...Gravatar reed2014-12-04
* remove now unused (by Chrome) ifdefGravatar humper2014-10-29
* Fix the way we patch up the matrix for scaled images that aren'tGravatar humper2014-10-27
* Revert "Revert of create shaderproc for nofilter-opaque-dx (patchset #7 id:12...Gravatar mtklein2014-10-23
* Revert of create shaderproc for nofilter-opaque-dx (patchset #7 id:120001 of ...Gravatar mtklein2014-10-23
* create shaderproc for nofilter-opaque-dxGravatar reed2014-10-23
* Add SkCachedData and use it for SkMipMapGravatar reed2014-10-08
* Speculative revert to diagnose crash in chrome. Revert "Add SkCachedData and ...Gravatar reed2014-10-03