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path: root/src/core/SkBitmapProcShader.h
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* make set3DMask virtual, so we can safely notify the shadercontextGravatar reed2014-09-10
* Simplify flattening to just write enough to call the factory/public-construct...Gravatar reed2014-08-21
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-08
* Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*...Gravatar reed2014-07-07
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-07
* SkShader::asNewEffect RefactoringGravatar dandov2014-06-10
* add localmatrix parameter to shader's asNewEffectGravatar commit-bot@chromium.org2014-05-09
* add local-matrix to shader::contextGravatar commit-bot@chromium.org2014-05-06
* Remove SkShader virtual method validContextGravatar commit-bot@chromium.org2014-05-05
* create struct to hold all the params passed around for shader::contextGravatar commit-bot@chromium.org2014-05-01
* Move SkShader::fLocalMatrix into SkShader constructor.Gravatar commit-bot@chromium.org2014-04-28
* Revert of Revert of Extract most of the mutable state of SkShader into a sepa...Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-23
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-17
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-16
* Allow toString capability to be toggled independent of developer mode.Gravatar commit-bot@chromium.org2014-03-13
* Add a class to allocate small objects w/o extra calls to new.Gravatar commit-bot@chromium.org2014-03-07
* Refactor read and write buffers.Gravatar commit-bot@chromium.org2014-01-30
* Wrap GrEffects in GrEffectPtr.Gravatar bsalomon@google.com2013-01-16
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-16
* Added print out of SkShader information to debuggerGravatar robertphillips@google.com2013-01-15
* Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader.Gravatar bsalomon@google.com2013-01-14
* reland 6798 w/ fix for bitmap-as-mask pixel-lockingGravatar reed@google.com2012-12-13
* revert 6798 (assert in GM)Gravatar reed@google.com2012-12-13
* Goal: ensure we always balance lock/unlock pixels calls.Gravatar reed@google.com2012-12-13
* Add SkShader::asShadeProc to fast-path the caller when the shader is fastGravatar reed@google.com2012-10-12
* Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-un...Gravatar rileya@google.com2012-07-25
* Cleanup code related to SkFlattenable::flatten()Gravatar djsollen@google.com2012-03-29
* Create macro for registering classes for deserializationGravatar djsollen@google.com2012-03-26
* Cleanup Macros arround static initializers for SkFlattenable.Gravatar djsollen@google.com2012-03-23
* add optional manual global initializationGravatar caryclark@google.com2011-12-15
* Adding isOpaque method to skia shader classesGravatar junov@chromium.org2011-12-09
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* make asABitmap() constGravatar reed@google.com2011-03-07
* merge with changes for GPU backendGravatar reed@android.com2010-12-20
* grab from latest androidGravatar reed@android.com2008-12-17