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* Update sample to use new perlin noise shader, and make cloud likeGravatar egdaniel2015-11-09
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-08
* Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...Gravatar jvanverth2015-11-06
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-06
* Create Sample that combines combose shader and coons patchGravatar egdaniel2015-11-05
* add --sequence filename option to SampleAppGravatar reed2015-11-05
* Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-04
* Revert of Revert[2] of "stop using drawSprite (at least w/ no filters) as it ...Gravatar reed2015-11-03
* Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-03
* Revert of stop using drawSprite (at least w/ no filters) as it is going away ...Gravatar robertphillips2015-11-03
* stop using drawSprite (at least w/ no filters) as it is going awayGravatar reed2015-11-02
* Flush GrContext between benchmark draw loopsGravatar cdalton2015-10-26
* Add DrawShipSim sample.Gravatar jvanverth2015-10-07
* Add ship sampleGravatar jvanverth2015-10-05
* Fix CrOS SampleAppGravatar jvanverth2015-10-02
* Some iOS fixes to make SampleApp work better.Gravatar jvanverth2015-10-02
* EdgeClip demo to show scan-converter clipping behaviorGravatar reed2015-09-28
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24
* Forward declare SkStrokeRec in SkPathEffectGravatar halcanary2015-09-15
* Convert unit tests, GMs from SkBitmapSource to SkImagesourceGravatar fmalita2015-09-15
* remove obsolete samplesGravatar reed2015-09-12
* Make SkGraphics::Term a no-op, stop calling it.Gravatar mtklein2015-09-09
* Revert of Make SkGraphics::Term a no-op, stop calling it. (patchset #2 id:200...Gravatar mtklein2015-09-09
* Make SkGraphics::Term a no-op, stop calling it.Gravatar mtklein2015-09-08
* remove duplicated sample (already have a gm)Gravatar reed2015-09-04
* add interactive xfer sampleGravatar reed2015-09-02
* Rename flag from "distance field" to "device independent."Gravatar bsalomon2015-08-31
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Remove include of stdlib.h from SkTypes.h.Gravatar bungeman2015-08-26
* Use static_assert instead of SK_COMPILE_ASSERT.Gravatar bungeman2015-08-20
* Update SkLightingShader to support rotationGravatar robertphillips2015-08-20
* Revert "Update SkLightingShader to support rotation"Gravatar robertphillips2015-08-19
* private iterator to visit all resource cache entriesGravatar reed2015-08-19
* Update SkLightingShader to support rotationGravatar robertphillips2015-08-19
* remove SkDeferredCanvasGravatar reed2015-08-19
* support both box and circle lcdGravatar reed2015-08-15
* show LCD on max fat-zoomGravatar reed2015-08-15
* increase zoom in fatbitsGravatar reed2015-08-15
* Add high resolution WallTimer to SampleAppGravatar jvanverth2015-08-11
* SkPDF: allow PDF module to be disabled in DM and SampleAppGravatar halcanary2015-08-11
* flag to use const& instead of const* for src-rectGravatar reed2015-08-06
* use kFast_SrcRectConstraint to match drawAtlas semanticsGravatar reed2015-08-06
* simulate drawatlasGravatar reed2015-08-06
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* - allow for stepping through a picture with 'n' and 'p'Gravatar reed2015-08-04
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04
* Address some SkLightingShader TODOsGravatar robertphillips2015-07-31