| Commit message (Collapse) | Author | Age |
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GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
Remove unused/unsupported point size (we don't draw non-hairline points using GL points).
Change current* getter functions to get* for consistency.
Fix bounds when drawing inverse-filled paths.
git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
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patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
git-svn-id: http://skia.googlecode.com/svn/trunk@706 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@691 2bbb7eff-a529-9590-31e7-b0007b416f81
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2bbb7eff-a529-9590-31e7-b0007b416f81
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In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.
git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
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update gm images to new baseline
git-svn-id: http://skia.googlecode.com/svn/trunk@590 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@567 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@558 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@512 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@511 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@510 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@509 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@503 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@491 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@484 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@480 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@478 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@461 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@452 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@447 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@445 2bbb7eff-a529-9590-31e7-b0007b416f81
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animation timing. This allows us to "freeze" time in order to do things like
draw multiple times to test clipping.
git-svn-id: http://skia.googlecode.com/svn/trunk@444 2bbb7eff-a529-9590-31e7-b0007b416f81
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expose path.dump() all the time
UP arrow now toggles a grid of clip rects in sample app
git-svn-id: http://skia.googlecode.com/svn/trunk@443 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@436 2bbb7eff-a529-9590-31e7-b0007b416f81
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This technique geometrically clips all segments against the clip bounds,
ensuring that we never send a value to the edgelist that might overflow in
fixedpoint.
Current disabled in SkScan_Path.cpp by a #define. There are a few minor pixel
differences between this and the old technique, as found by the gm tool, so
at the moment this new code is off by default.
git-svn-id: http://skia.googlecode.com/svn/trunk@432 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@431 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@430 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@429 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@427 2bbb7eff-a529-9590-31e7-b0007b416f81
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speedup some of the unittests that were too slow
minor cleanup in SkScan_Path, in prep for larger changes
git-svn-id: http://skia.googlecode.com/svn/trunk@426 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@422 2bbb7eff-a529-9590-31e7-b0007b416f81
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fix 565 and 4444 implementations
git-svn-id: http://skia.googlecode.com/svn/trunk@420 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@419 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@417 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@416 2bbb7eff-a529-9590-31e7-b0007b416f81
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change inline functions in SkColorPriv.h to static inline
git-svn-id: http://skia.googlecode.com/svn/trunk@415 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@412 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@409 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@407 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@402 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@401 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@396 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@388 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@387 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@383 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@380 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@379 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@378 2bbb7eff-a529-9590-31e7-b0007b416f81
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