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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-10-27 02:24:03 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-10-27 02:24:03 +0000
commit4408ccaf949ef3e47d31ab3cec6d618150960d6b (patch)
tree666bf86f200901621ccb24d500feac8785207dbc /samplecode
parent879a252d090a0929c11d8963dbd4328b11d0916f (diff)
add boundary patch experiment
git-svn-id: http://skia.googlecode.com/svn/trunk@407 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'samplecode')
-rw-r--r--samplecode/SampleWarp.cpp142
1 files changed, 138 insertions, 4 deletions
diff --git a/samplecode/SampleWarp.cpp b/samplecode/SampleWarp.cpp
index 92955f8556..c7adad9490 100644
--- a/samplecode/SampleWarp.cpp
+++ b/samplecode/SampleWarp.cpp
@@ -8,6 +8,128 @@
#include "SkUtils.h"
#include "SkImageDecoder.h"
+static SkPoint SkMakePoint(SkScalar x, SkScalar y) {
+ SkPoint pt;
+ pt.set(x, y);
+ return pt;
+}
+
+static SkPoint SkPointInterp(const SkPoint& a, const SkPoint& b, SkScalar t) {
+ return SkMakePoint(SkScalarInterp(a.fX, b.fX, t),
+ SkScalarInterp(a.fY, b.fY, t));
+}
+
+#include "SkBoundaryPatch.h"
+
+static void set_pts(SkPoint pts[], int R, int C, SkBoundaryPatch* patch) {
+ SkScalar invR = SkScalarInvert(SkIntToScalar(R - 1));
+ SkScalar invC = SkScalarInvert(SkIntToScalar(C - 1));
+
+ for (int y = 0; y < C; y++) {
+ SkScalar yy = y * invC;
+ for (int x = 0; x < R; x++) {
+ *pts++ = patch->evaluate(x * invR, yy);
+ }
+ }
+}
+
+static void set_cubic(SkPoint pts[4], SkScalar x0, SkScalar y0,
+ SkScalar x3, SkScalar y3, SkScalar scale = 1) {
+ SkPoint tmp, tmp2;
+
+ pts[0].set(x0, y0);
+ pts[3].set(x3, y3);
+
+ tmp = SkPointInterp(pts[0], pts[3], SK_Scalar1/3);
+ tmp2 = pts[0] - tmp;
+ tmp2.rotateCW();
+ tmp2.scale(scale);
+ pts[1] = tmp + tmp2;
+
+ tmp = SkPointInterp(pts[0], pts[3], 2*SK_Scalar1/3);
+ tmp2 = pts[3] - tmp;
+ tmp2.rotateCW();
+ tmp2.scale(scale);
+ pts[2] = tmp + tmp2;
+}
+
+static void draw_texture(SkCanvas* canvas, const SkPoint verts[], int R, int C,
+ const SkBitmap& texture) {
+ int vertCount = R * C;
+ const int rows = R - 1;
+ const int cols = C - 1;
+ int idxCount = rows * cols * 6;
+
+ SkAutoTArray<SkPoint> texStorage(vertCount);
+ SkPoint* tex = texStorage.get();
+ SkAutoTArray<uint16_t> idxStorage(idxCount);
+ uint16_t* idx = idxStorage.get();
+
+
+ const SkScalar dtx = texture.width() / rows;
+ const SkScalar dty = texture.height() / cols;
+ int index = 0;
+ for (int y = 0; y <= cols; y++) {
+ for (int x = 0; x <= rows; x++) {
+ tex->set(x*dtx, y*dty);
+ tex += 1;
+
+ if (y < cols && x < rows) {
+ *idx++ = index;
+ *idx++ = index + rows + 1;
+ *idx++ = index + 1;
+
+ *idx++ = index + 1;
+ *idx++ = index + rows + 1;
+ *idx++ = index + rows + 2;
+
+ index += 1;
+ }
+ }
+ index += 1;
+ }
+
+ SkPaint paint;
+ paint.setShader(SkShader::CreateBitmapShader(texture,
+ SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode))->unref();
+
+ canvas->drawVertices(SkCanvas::kTriangles_VertexMode, vertCount, verts,
+ texStorage.get(), NULL, NULL, idxStorage.get(),
+ idxCount, paint);
+}
+
+static void test_patch(SkCanvas* canvas, const SkBitmap& bm, SkScalar scale) {
+ SkCubicBoundaryCurve L, T, R, B;
+
+ set_cubic(L.fPts, 0, 0, 0, 100, scale);
+ set_cubic(T.fPts, 0, 0, 100, 0, scale);
+ set_cubic(R.fPts, 100, 0, 100, 100, -scale);
+ set_cubic(B.fPts, 0, 100, 100, 100, 0);
+
+ SkBoundaryPatch patch;
+ patch.setCurve(SkBoundaryPatch::kLeft, &L);
+ patch.setCurve(SkBoundaryPatch::kTop, &T);
+ patch.setCurve(SkBoundaryPatch::kRight, &R);
+ patch.setCurve(SkBoundaryPatch::kBottom, &B);
+
+ const int Rows = 25;
+ const int Cols = 25;
+ SkPoint pts[Rows * Cols];
+ set_pts(pts, Rows, Cols, &patch);
+
+ SkPaint paint;
+ paint.setAntiAlias(true);
+ paint.setStrokeWidth(1);
+ paint.setStrokeCap(SkPaint::kRound_Cap);
+
+ canvas->translate(50, 50);
+ canvas->scale(3, 3);
+
+ draw_texture(canvas, pts, Rows, Cols, bm);
+// canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(pts),
+// pts, paint);
+}
///////////////////////////////////////////////////////////////////////////////
@@ -132,15 +254,18 @@ void Mesh::drawWireframe(SkCanvas* canvas, const SkPaint& paint) {
///////////////////////////////////////////////////////////////////////////////
+static SkScalar gScale = 0;
+static SkScalar gDScale = 0.01;
+
class WarpView : public SkView {
Mesh fMesh, fOrig;
SkBitmap fBitmap;
public:
WarpView() {
SkBitmap bm;
- SkImageDecoder::DecodeFile("/skimages/nytimes.png", &bm);
- SkIRect subset = { 0, 0, 420, 420 };
- bm.extractSubset(&fBitmap, subset);
+ // SkImageDecoder::DecodeFile("/skimages/beach.jpg", &bm);
+ SkImageDecoder::DecodeFile("/beach_shot.JPG", &bm);
+ fBitmap = bm;
SkRect bounds, texture;
texture.set(0, 0, SkIntToScalar(fBitmap.width()),
@@ -222,11 +347,20 @@ protected:
paint.setShader(SkShader::CreateBitmapShader(fBitmap,
SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode))->unref();
- fMesh.draw(canvas, paint);
+ // fMesh.draw(canvas, paint);
paint.setShader(NULL);
paint.setColor(SK_ColorRED);
// fMesh.draw(canvas, paint);
+
+ test_patch(canvas, fBitmap, gScale);
+ gScale += gDScale;
+ if (gScale > 2) {
+ gDScale = -gDScale;
+ } else if (gScale < -2) {
+ gDScale = -gDScale;
+ }
+ this->inval(NULL);
}
virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {